Pandemic PvE - Practically Complete PvE Protection
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▼−2 −100.0% from 2
- 7-day average
- 3 peak 10
- Rank
- #1,983 top 9% · #332 in NA
- Rank · 7d ago
- #1,994 ▲11 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 12 max players per team
- Gather rate
- – no rate in the name
- Score
- 475 player hours, last seven days
- Map
- 4500 Procedural Map · seed 809082222
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 12 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW12d ago | 12 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 68/200 | ▼−3−4.3% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 48/200 | ▼−16−25.5% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average | 57/100 | ▼−14−20.3% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average | 37/100 | ▼−8−17.3% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 44/150 | ▼−9−17.0% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average | 21/420 | ▼−15−42.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Pandemic PvE - Practically Complete PvE Protection?
No gather rate appears in the name of Pandemic PvE - Practically Complete PvE Protection. Group size is capped at 12 players. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Pandemic PvE - Practically Complete PvE Protection?
The map on Pandemic PvE - Practically Complete PvE Protection is procedural, size 4,500, with seed 809082222, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of Pandemic PvE - Practically Complete PvE Protection?
On seven-day player hours, Pandemic PvE - Practically Complete PvE Protection sits at #1,983, in the top 9% across ranked servers and #332 in North America.
How full is Pandemic PvE - Practically Complete PvE Protection?
On Pandemic PvE - Practically Complete PvE Protection, 0 players are in now, out of 50 slots. Average players over seven days: 3; peak: 10. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 6 players.
Wipe Schedule
What happens on wipe day at Pandemic PvE - Practically Complete PvE Protection?
The average peak across its recent wipes is 12 players. 8 hours after the latest wipe, the crowd reached its peak.
When does Pandemic PvE - Practically Complete PvE Protection schedule its wipes?
Once a month, at the force wipe, Pandemic PvE - Practically Complete PvE Protection wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days. A monthly wipe schedule is published in its tags.
Server Overview
Where can Pandemic PvE - Practically Complete PvE Protection be found?
In North America, Pandemic PvE - Practically Complete PvE Protection lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 115.42.46.218:28035.
Is Pandemic PvE - Practically Complete PvE Protection performing well?
The last 48 hours average 86 server fps, the low being 53. The entity count reached 159,571, covering buildings, deployables and all else in the world. Up to 4,900 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Pandemic PvE - Practically Complete PvE Protection is on which Rust version?
The version in use at Pandemic PvE - Practically Complete PvE Protection: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Pandemic PvE - Practically Complete PvE Protection and is it currently online?
Pandemic PvE - Practically Complete PvE Protection is up. It is taking players now. The reported uptime puts its last restart at about 2 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on Pandemic PvE - Practically Complete PvE Protection?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts12 (Group limit): Team size caps at 12; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing, which Pandemic PvE - Practically Complete PvE Protection publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Pandemic PvE - Practically Complete PvE Protection show up in Rust Analytics lists and filters?
On Rust Analytics, Pandemic PvE - Practically Complete PvE Protection matches these lists: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Pandemic PvE - Practically Complete PvE Protection?
Type client.connect 115.42.46.218:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167781,ts12,^o^z
Game
gmrust
mp50
ts12
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.