RustFGpve
Key statistics
the figures behind the quote- Players now
- 0/ 128 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 1 peak 2
- Rank
- #9,809 top 45%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- 4000 Procedural Map · seed 20260829
- First seen
- 21 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 164 on average | 52/500 | ▼−44−45.5% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 126/100 | ▼−1−0.9% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 104 on average | 47/245 | ▼−3−5.8% | |
| 4 | [Whitelist]KagiRust8groups of 20+ · 91 on average | 35/300 | ▼−50−58.6% | |
| 5 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 6/200 | ▼−16−72.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 82 on average | 27/1000 | ▼−49−64.4% |
Quick answers
from the figures on this pageMap and Rules
How is RustFGpve configured in terms of rules and settings?
The name of RustFGpve carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on RustFGpve?
A procedural map of size 4,000 with seed 20260829 runs on RustFGpve, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does RustFGpve hold in the server rankings?
For the last seven days, RustFGpve holds rank #9,809 on player hours, in the top 45% of all ranked servers.
What is the population on RustFGpve?
On RustFGpve, 0 players are in now, out of 128 slots. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Wipe Schedule
When does RustFGpve schedule its wipes?
The record holds too few of RustFGpve's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 21 days 14 hours old.
Server Overview
What is the server location for RustFGpve?
There is no region published for RustFGpve. Rust Analytics reports the location a server claims, not the machine's actual location. 116.116.197.149:28225 is its address.
Is RustFGpve performing well?
The last 48 hours average 146 server fps, the low being 93. 92,627 entities is the maximum carried: buildings, deployables and everything else. Up to 2,653 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
RustFGpve is on which Rust version?
The build is Rust network protocol 2635 and build 168909 on Windows, running on RustFGpve. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustFGpve up, and how consistent is its uptime?
RustFGpve is up. It is taking players now. 2 hours ago is when it last restarted, judging by the uptime it reports. 0% is its uptime for the last 4 full days, 0 of 96 hours. The earliest Rust Analytics saw it was 21 October 2026.
Tags and Rankings
How should you interpret the tags on RustFGpve?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp128 (Max players): Capacity: 128 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which RustFGpve publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
RustFGpve appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, RustFGpve matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
How can I connect to RustFGpve?
Type client.connect 116.116.197.149:28225 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp128
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.