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RUST ANALYTICS
LIVE83,995PLY11,775SRV
QUOTE 116.202.116.207:28015 Offline checked 13d ago

J2P DEV

moddedoxide
Players · last
0/ 120
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 120
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,831
top 70%
Rank · 7d ago
#15,586
1245 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average127/300+49+63.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average186/245+89+92.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average82/1000−21−20.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average29/1000−15−34.5%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average82/200+5+6.1%

Quick answers

from the figures on this page

Rules & Settings

How is J2P DEV configured in terms of rules and settings?

No gather rate appears in the name of J2P DEV. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Which map is played on J2P DEV?

J2P DEV uses a procedural map, which the game generates.

Population

What is the rank of J2P DEV?

For the last seven days, J2P DEV holds rank #16,831 on player hours, in the top 70% of all ranked servers.

How full is J2P DEV?

At present, J2P DEV is offline; the last sighting was 13 days 9 hours ago.

Wipe Frequency

How often does J2P DEV wipe?

No rhythm can be told for J2P DEV yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days 9 hours ago the current world was created.

Server Details

What is the server location for J2P DEV?

For J2P DEV, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 116.202.116.207:28015 is its address.

J2P DEV runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what J2P DEV runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of J2P DEV?

J2P DEV is down. The last time we saw it was 13 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Tags and Rankings

What is the meaning of the tags on J2P DEV?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): Slot count: 120; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which J2P DEV publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

J2P DEV appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include J2P DEV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join J2P DEV?

The console route: start Rust, press F1, enter client.connect 116.202.116.207:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp120
Max players Slot count: 120.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.