in.high
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #4,642 top 21%
- Rank · 7d ago
- #5,565 ▲923 places up
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 63 player hours, last seven days
- Map
- 4000 Procedural Map · seed 814592164
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:50 UTC1d ago | – | – | running | 2 |
| Fri 2 Oct, 08:15 UTC13d ago | 1 | held half | 12.1 days | 0 |
| Wed 30 Sep, 13:42 UTC14d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 165/300 | ▼−34−16.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 195/225 | ▲+11+5.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 29/1000 | ▼−20−41.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 17/1000 | ▲+4+32.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 34/700 | ▼−30−46.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on in.high?
No gather rate appears in the name of in.high. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on in.high?
The map on in.high is procedural, size 4,000, with seed 814592164, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does in.high hold in the server rankings?
For the last seven days, in.high holds rank #4,642 on player hours, in the top 21% of all ranked servers.
How full is in.high?
1 of 10 slots on in.high are filled at the moment. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 2 players.
Wipe Schedule
How does in.high handle wipe day?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what cycle does in.high wipe?
No next wipe can be predicted for in.high: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 25 hours ago the current world was created.
Server Info
What is the location of in.high?
For in.high, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 116.58.190.230:28015 is its address.
What is the performance like on in.high?
Average server fps for the last 48 hours is 163; the floor was 67. The entity count reached 92,308, covering buildings, deployables and all else in the world. Up to 2,586 MB of memory was used. Low fps and growing entities are the source of felt lag.
in.high is on which Rust version?
The build is Rust network protocol 2634 and build 166586 on Windows, running on in.high. Joining requires the same protocol on your game, which Steam updates.
How reliable is in.high and is it currently online?
Online at this moment: in.high. The reported uptime puts its last restart at about 24 hours ago. 7 full days have passed with 94% uptime, 158 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on in.high?
These tags are published by in.high and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; modded (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
in.high appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, in.high matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to in.high?
The console route: start Rust, press F1, enter client.connect 116.58.190.230:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z,modded
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.