rustjl.cn
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- #16,921 ▲944 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 184/200 | ▲+48+35.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 95/200 | ▼−19−17.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average | 324/350 | ▲+56+21.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 105/200 | ▲+13+14.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−5−22.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 72/300 | ▼−26−26.5% |
Quick answers
from the figures on this pageRules & Settings
How is rustjl.cn configured in terms of rules and settings?
No gather rate appears in the name of rustjl.cn. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on rustjl.cn?
rustjl.cn uses a procedural map, which the game generates.
Player Count
What position does rustjl.cn hold in the server rankings?
In the top 71% of all ranked servers, rustjl.cn is #15,977 on player hours over the last seven days.
What is the population on rustjl.cn?
At present, rustjl.cn is offline; the last sighting was 9 days 4 hours ago.
Wipe Cycle
When does rustjl.cn schedule its wipes?
The record holds too few of rustjl.cn's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 4 hours.
Server Details
What is the location of rustjl.cn?
For rustjl.cn, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 116.95.86.237:30015.
rustjl.cn runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Windows, running on rustjl.cn. Joining requires the same protocol on your game, which Steam updates.
Is rustjl.cn up, and how consistent is its uptime?
No response from rustjl.cn. It was last seen 9 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 5 October 2026.
Tags & Filters
What is the meaning of the tags on rustjl.cn?
These tags are published by rustjl.cn and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature rustjl.cn?
These Rust Analytics lists include rustjl.cn: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to rustjl.cn?
Type client.connect 116.95.86.237:30015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.