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RUST ANALYTICS
LIVE76,954PLY11,719SRV
QUOTE 117.20.69.122:28015 Offline checked 4d ago

My Rust Devblog 133 Server on Version 1051.72

modded
Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#14,430
top 65%
Rank · 7d ago
–
not ranked a week ago
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average120/300+45+60.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average173/225+53+43.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average23/1000−38−62.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−11−57.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average57/700−2−3.4%

Quick answers

from the figures on this page

Map and Rules

How is My Rust Devblog 133 Server on Version 1051.72 configured in terms of rules and settings?

No gather rate is given in the name of My Rust Devblog 133 Server on Version 1051.72. No group limit is published. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. VAC, Valve's anti-cheat, is disabled.

What is the current map on My Rust Devblog 133 Server on Version 1051.72?

A procedural map runs on My Rust Devblog 133 Server on Version 1051.72, created by the game.

Activity

Where does My Rust Devblog 133 Server on Version 1051.72 sit in the rankings?

For the last seven days, My Rust Devblog 133 Server on Version 1051.72 holds rank #14,430 on player hours, in the top 65% of all ranked servers.

How full is My Rust Devblog 133 Server on Version 1051.72?

At present, My Rust Devblog 133 Server on Version 1051.72 is offline; the last sighting was 4 days 14 hours ago. Average players over seven days: 1; peak: 1.

Wipe Cycle

How often does My Rust Devblog 133 Server on Version 1051.72 wipe?

The record holds too few of My Rust Devblog 133 Server on Version 1051.72's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC.

Server Info

What is the server location for My Rust Devblog 133 Server on Version 1051.72?

No region is published by My Rust Devblog 133 Server on Version 1051.72. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 117.20.69.122:28015 is its address.

What Rust version is My Rust Devblog 133 Server on Version 1051.72 running?

The build is Rust network protocol 1806 on Windows, running on My Rust Devblog 133 Server on Version 1051.72. Joining requires the same protocol on your game, which Steam updates.

Is My Rust Devblog 133 Server on Version 1051.72 up, and how consistent is its uptime?

My Rust Devblog 133 Server on Version 1051.72 is down. The last time we saw it was 4 days 14 hours ago. 0% is its uptime for the last 3 full days, 0 of 72 hours. The earliest Rust Analytics saw it was 10 October 2026.

Server Tags

What is the meaning of the tags on My Rust Devblog 133 Server on Version 1051.72?

The game's server browser reads mp1 (Max players): Slot count: 1; v1806 (Protocol): To join, your game needs protocol 1806; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; h815a96ff (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which My Rust Devblog 133 Server on Version 1051.72 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Rust Devblog 133 Server on Version 1051.72 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

Joining the Server

How can I connect to My Rust Devblog 133 Server on Version 1051.72?

Type client.connect 117.20.69.122:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players Slot count: 1.
v1806
Protocol To join, your game needs protocol 1806.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) is in use.
modded
Modded Categorised as Modded: plugins or settings alter gameplay.

Other

h815a96ff
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.