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RUST ANALYTICS
LIVE40,519PLY11,472SRV
QUOTE 117.55.120.20:7777 Offline checked 4d ago

My Rust PvE Server

moddedoxidepve
Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#12,422
top 56%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average122/2000−22−15.5%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average66/2000−14−17.9%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average55/200−2−4.1%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average30/200+18+158.6%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average61/100+7+13.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Rust PvE Server?

No gather rate is given in the name of My Rust PvE Server. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Which map is played on My Rust PvE Server?

The game generates the procedural map on My Rust PvE Server.

Player Count

What position does My Rust PvE Server hold in the server rankings?

In the top 56% of all ranked servers, My Rust PvE Server is #12,422 on player hours over the last seven days.

How many players does My Rust PvE Server have?

At present, My Rust PvE Server is offline; the last sighting was 4 days 15 hours ago. The seven-day average is 0 players, with a peak of 2.

Wipe Cycle

On what cycle does My Rust PvE Server wipe?

No rhythm can be told for My Rust PvE Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 days 15 hours ago the current world was created.

Server Overview

What is the location of My Rust PvE Server?

For My Rust PvE Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 117.55.120.20:7777 is its address.

My Rust PvE Server runs which version of Rust?

The version in use at My Rust PvE Server: Rust network protocol 2634 and build 167231, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Rust PvE Server and is it currently online?

Offline at this moment: My Rust PvE Server. Last seen 4 days 15 hours ago. 5 full days have passed with 7% uptime, 8 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.

Tags and Rankings

How should you interpret the tags on My Rust PvE Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which My Rust PvE Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Rust PvE Server?

These Rust Analytics lists include My Rust PvE Server: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join My Rust PvE Server?

The console route: start Rust, press F1, enter client.connect 117.55.120.20:7777. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.