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RUST ANALYTICS
LIVE71,686PLY11,699SRV
QUOTE 118.104.165.193:28015 Offline checked 8d ago

VIVIDUS テストサーバー

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,939
top 71%
Rank · 7d ago
#16,921
982 places up
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 18:07 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average35/100+6+21.0%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average29/200−1−3.6%
3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average27/100+0−1.8%
4#10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 23 on average27/100+0+1.9%
5[守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 22 on average25/100+4+18.6%
6[霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 21 on average28/100+4+14.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on VIVIDUS テストサーバー?

No gather rate appears in the name of VIVIDUS テストサーバー. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on VIVIDUS テストサーバー?

A procedural map runs on VIVIDUS テストサーバー, created by the game.

Population

What is the rank of VIVIDUS テストサーバー?

For the last seven days, VIVIDUS テストサーバー holds rank #15,939 on player hours, in the top 71% of all ranked servers.

How full is VIVIDUS テストサーバー?

At present, VIVIDUS テストサーバー is offline; the last sighting was 8 days 22 hours ago.

Wipe Frequency

How does VIVIDUS テストサーバー handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 7 hours after the wipe, the crowd peaked.

How often does VIVIDUS テストサーバー wipe?

The record holds too few of VIVIDUS テストサーバー's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 25 days 2 hours.

Server Info

What is the server location for VIVIDUS テストサーバー?

Its name points to Asia, but VIVIDUS テストサーバー publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 118.104.165.193:28015.

VIVIDUS テストサーバー runs which version of Rust?

Rust network protocol 2633 and build 163207 on Linux is what VIVIDUS テストサーバー runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is VIVIDUS テストサーバー and is it currently online?

Offline at this moment: VIVIDUS テストサーバー. Last seen 8 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on VIVIDUS テストサーバー?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Game build: 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which VIVIDUS テストサーバー publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature VIVIDUS テストサーバー?

The following Rust Analytics lists feature VIVIDUS テストサーバー: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join VIVIDUS テストサーバー?

Type client.connect 118.104.165.193:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163207
Build Game build: 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.