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RUST ANALYTICS
LIVE49,654PLY11,562SRV
QUOTE 118.104.165.193:28015 Online EA checked 15m ago

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

monthly wipes vanillamoddedoxidepve
Players · last
2/ 50
+0+22.2%24h
4% full
Day range 1 12
7-day avg 8 peak 25
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+0
+22.2% from 2
7-day average
8
peak 25
Rank
#1,196
top 5% · #132 in EA
Rank · 7d ago
#970
226 places down
Last wipe
12d ago
monthly schedule
Next wipe
21d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1,356
player hours, last seven days
Map
4500
Procedural Map · seed 597347015
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 15 players.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 19h

The force wipe · high confidence

wipe-day peak
41
players, last three wipes

Coming wipes

  1. 21d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW13d ago 41 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average26/100+0−0.3%
2[坚果PVE]升级/BOSS/副本/任务/种植/堆肥/拍卖EA · groups of 8+ · monthly · 41 on average8/100−22−73.0%
3爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average19/88+5+34.8%
4[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 18 on average7/75+0+6.9%
5[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 16 on average10/100−1−6.0%
6【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 14 on average1/200−4−78.0%

Quick answers

from the figures on this page

Rules & Settings

How is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP configured in terms of rules and settings?

No gather rate appears in the name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Which map is played on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is procedural, size 4,500, with seed 597347015, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sit in the rankings?

On seven-day player hours, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sits at #1,196, in the top 5% across ranked servers and #132 in Asia.

What is the population on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

2 of 50 slots on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are filled right now. The seven-day average is 8 players, with a peak of 25. At 14:00 UTC in the last 48 hours, it averaged 13 players, the busiest hour.

Wipe Schedule

What happens on wipe day at VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

An average of 41 players marked the busiest point of its recent wipes. 44 hours after the latest wipe, the crowd reached its peak.

How often does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipe?

The only wipe at VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 23 hours old. Its tags list a wipe each month.

Server Details

What is the location of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The EA tag and Asia are what VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 118.104.165.193:28015.

What is the performance like on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Average server fps for the last 48 hours is 94; the floor was 50. The entity count reached 199,959, covering buildings, deployables and all else in the world. Memory use peaked at 7,606 MB. What players feel as lag is low fps together with a rising entity count.

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP and is it currently online?

Online at this moment: VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. The reported uptime puts its last restart at about 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Published by VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EA (East Asia): East Asia is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Type client.connect 118.104.165.193:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://www.vividus.online/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EA
East Asia East Asia is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.