Pinny Test
Key statistics
the figures behind the quote- Players now
- 4/ 10 40% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 3 peak 4
- Rank
- #5,792 top 26%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 33 player hours, last seven days
- Map
- 5000 Procedural Map · seed 2128749943
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 166/300 | ▲+38+30.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 191/225 | ▲+12+6.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 37/1000 | ▼−49−57.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 11/1000 | ▼−18−62.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 63/700 | ▼−19−22.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Pinny Test?
No gather rate appears in the name of Pinny Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Which map is played on Pinny Test?
A procedural map of size 5,000 with seed 2128749943 runs on Pinny Test, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What is the rank of Pinny Test?
In the top 26% of all ranked servers, Pinny Test is #5,792 on player hours over the last seven days.
How full is Pinny Test?
Right now, Pinny Test is offline; the last sighting was 3 days 5 hours ago. The mean over the last seven days is 3 players, reaching 4 at its highest.
Wipe Schedule
How often does Pinny Test wipe?
No rhythm can be told for Pinny Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 16 hours.
Server Info
Where can Pinny Test be found?
No region is published by Pinny Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 118.160.77.98:28015 is its address.
What Rust version is Pinny Test running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on Pinny Test. Your game needs the same protocol to get in; Steam takes care of the update.
Is Pinny Test up, and how consistent is its uptime?
Pinny Test is down. The last time we saw it was 3 days 5 hours ago. 0% is its uptime for the last 2 full days, 0 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.
Tags and Rankings
How should you interpret the tags on Pinny Test?
These tags are published by Pinny Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Pinny Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Pinny Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Pinny Test?
Type client.connect 118.160.77.98:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.