Skip to the page
RUST ANALYTICS
LIVE38,221PLY11,472SRV
QUOTE 118.238.230.171:28015 Online EA checked 12m ago

jpn_shimeji_practice_server

quad monthly wipes vanillamoddedoxide
Players · last
1/ 50
+0+0.0%24h
2% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+0
+0.0% from 1
7-day average
0
peak 1
Rank
#5,824
top 26% · #372 in EA
Rank · 7d ago
#8,466
2642 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 16h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
32
player hours, last seven days
Map
6000
Procedural Map · seed 1128842859
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 26% of all ranked servers, top 71% in EA, and #344 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 16h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 21d 16hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【玖月】原倍/萌新/无任何售卖/公益服/10.2EA · quad · monthly · 8 on average8/200+3+71.4%
2【灯塔PVP】两倍/萌新保护服/10月3日新开EA · quad · monthly · 8 on average4/200−1−23.8%
3新手村|二倍|无权|限制四人|10.15号14:00清EA · quad · weekly · 1 on average1/100+0+0.0%
4[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 29 on average0/165−3−100.0%
5TheCove.GG|原版|新手村|四人|10.15号14:00清档EA · quad · weekly · 19 on average16/100−3−17.6%
6『小宇宙』10.13号/新开/四人服/萌新服EA · quad · weekly · 18 on average0/200−3−100.0%

Quick answers

from the figures on this page

Server Rules

How is jpn_shimeji_practice_server configured in terms of rules and settings?

No gather rate appears in the name of jpn_shimeji_practice_server. A maximum of 4 players per group is set through quad. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on jpn_shimeji_practice_server?

jpn_shimeji_practice_server uses a procedural map of size 6,000 with seed 1128842859, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does jpn_shimeji_practice_server hold in the server rankings?

In the top 26% of all ranked servers, jpn_shimeji_practice_server is #5,824 on player hours over the last seven days and #372 in Asia. In the quad group, it ranks #344.

What is the population on jpn_shimeji_practice_server?

1 of 50 slots on jpn_shimeji_practice_server are filled at the moment. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 1 players.

Wipe Schedule

How does jpn_shimeji_practice_server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.

When does jpn_shimeji_practice_server schedule its wipes?

Once a month, at the force wipe, jpn_shimeji_practice_server wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 13 days 4 hours ago the current world was created. The tags state monthly wipes.

Server Overview

What is the location of jpn_shimeji_practice_server?

With the EA tag, jpn_shimeji_practice_server lists itself in Asia. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 118.238.230.171:28015.

What is the performance like on jpn_shimeji_practice_server?

Server fps over the last 48 hours: 144 on average, 108 at the lowest. The entity count reached 208,622, covering buildings, deployables and all else in the world. Memory use peaked at 4,174 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is jpn_shimeji_practice_server running?

Rust network protocol 2634 and build 167781 on Linux is what jpn_shimeji_practice_server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is jpn_shimeji_practice_server and is it currently online?

Online at this moment: jpn_shimeji_practice_server. 4 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on jpn_shimeji_practice_server?

These tags are published by jpn_shimeji_practice_server and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EA (East Asia): The server browser files it under East Asia. Also in the tags and at the top of this page: current players, queue and world creation time.

jpn_shimeji_practice_server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include jpn_shimeji_practice_server: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join jpn_shimeji_practice_server?

Type client.connect 118.238.230.171:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EA,gmvanilla,cs167781,ts4,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.