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RUST ANALYTICS
LIVE51,543PLY11,567SRV
QUOTE 118.27.225.39:28015 Online checked 11m ago

[JP][PVE]UC-RUST-Server

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#11,490
4422 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average35/100+26+300.0%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average20/200−1−4.0%
3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 24 on average1/100−24−95.9%
4#10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 23 on average0/100−22−100.0%
5[守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 22 on average0/100−22−100.0%
6[霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 21 on average0/100−22−100.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [JP][PVE]UC-RUST-Server?

No gather rate is given in the name of [JP][PVE]UC-RUST-Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on [JP][PVE]UC-RUST-Server?

The map on [JP][PVE]UC-RUST-Server is procedural, size 4,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Population

What position does [JP][PVE]UC-RUST-Server hold in the server rankings?

For the last seven days, [JP][PVE]UC-RUST-Server holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How many players does [JP][PVE]UC-RUST-Server have?

0 of 50 slots on [JP][PVE]UC-RUST-Server are filled right now. Average players over the last seven days: 0.

Wipe Frequency

When does [JP][PVE]UC-RUST-Server schedule its wipes?

No rhythm can be told for [JP][PVE]UC-RUST-Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 40 days 23 hours old.

Server Details

Where can [JP][PVE]UC-RUST-Server be found?

Its name points to Asia, but [JP][PVE]UC-RUST-Server publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 118.27.225.39:28015.

Is [JP][PVE]UC-RUST-Server performing well?

Average server fps for the last 48 hours is 58; the floor was 55. At its peak it held 105,931 entities: buildings, deployables and the rest of the world. Up to 3,318 MB of memory was used. Low fps and growing entities are the source of felt lag.

[JP][PVE]UC-RUST-Server is on which Rust version?

Rust network protocol 2633 and build 162929 on Linux is what [JP][PVE]UC-RUST-Server runs. The protocol has to match for you to join, and Steam applies that update.

Is [JP][PVE]UC-RUST-Server up, and how consistent is its uptime?

Online at this moment: [JP][PVE]UC-RUST-Server. The reported uptime puts its last restart at about 50 minutes ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on [JP][PVE]UC-RUST-Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which [JP][PVE]UC-RUST-Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [JP][PVE]UC-RUST-Server?

On Rust Analytics, [JP][PVE]UC-RUST-Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join [JP][PVE]UC-RUST-Server?

Type client.connect 118.27.225.39:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build It runs build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.