PvE Private server JP
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,913 top 72%
- Rank · 7d ago
- #16,709 ▲796 places up
- Last wipe
- 62d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 285422608
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average | 37/100 | ▲+7+24.7% | |
| 2 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 29/200 | ▼−4−11.2% | |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average | 29/100 | ▲+3+10.1% | |
| 4 | #10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 22 on average | 27/100 | ▲+1+2.5% | |
| 5 | [守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 22 on average | 25/100 | ▲+2+6.4% | |
| 6 | [霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 20 on average | 28/100 | ▲+3+10.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on PvE Private server JP?
The name of PvE Private server JP carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on PvE Private server JP?
A procedural map of size 3,000 with seed 285422608 runs on PvE Private server JP, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does PvE Private server JP sit in the rankings?
For the last seven days, PvE Private server JP holds rank #15,913 on player hours, in the top 72% of all ranked servers.
What is the population on PvE Private server JP?
On PvE Private server JP, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does PvE Private server JP wipe?
The record holds too few of PvE Private server JP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 62 days 3 hours ago the current world was created.
Server Overview
What is the server location for PvE Private server JP?
No region tag is published by PvE Private server JP, though its name points to Asia. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 118.27.226.193:28015 is its address.
Is PvE Private server JP performing well?
The last 48 hours average 54 server fps, the low being 42. At its peak it held 44,584 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,508 MB. A climbing entity count plus low fps is the lag players report.
PvE Private server JP runs which version of Rust?
Rust network protocol 2632 and build 160556 on Linux is what PvE Private server JP runs. The protocol has to match for you to join, and Steam applies that update.
Is PvE Private server JP up, and how consistent is its uptime?
Online at this moment: PvE Private server JP. Its own uptime figure dates the last restart to roughly 5 days 19 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on PvE Private server JP?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): To join, your game needs protocol 2632; cs160556 (Build): Game build: 160556; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which PvE Private server JP publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature PvE Private server JP?
The following Rust Analytics lists feature PvE Private server JP: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join PvE Private server JP?
The console route: start Rust, press F1, enter client.connect 118.27.226.193:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.