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RUST ANALYTICS
LIVE40,349PLY11,473SRV
QUOTE 118.43.254.23:28015 Offline checked 6h ago

My Rust Server

Players · last
2/ 50
+0+25.0%24h
4% full
Day range 2 2
7-day avg 2 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+0
+25.0% from 2
7-day average
2
peak 2
Rank
#9,748
top 44%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
4500
Procedural Map · seed 1586544950
First seen
14 Oct 2026
^

Players

AveragePeakWipe
00.511.5217:0018:0019:00Wiped Wed 14 Oct, 17:07 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040017:0018:0019:00Wiped Wed 14 Oct, 17:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average149/200−18−10.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average91/200+4+4.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average472/525+81+20.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average92/200+0+0.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250+2+7.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average107/150+13+13.6%

Quick answers

from the figures on this page

Map and Rules

How is My Rust Server configured in terms of rules and settings?

No gather rate is given in the name of My Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Rust Server?

My Rust Server uses a procedural map of size 4,500 with seed 1586544950, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does My Rust Server sit in the rankings?

In the top 44% of all ranked servers, My Rust Server is #9,748 on player hours over the last seven days.

What is the population on My Rust Server?

Right now, My Rust Server is offline; the last sighting was 6 hours ago. The seven-day average is 2 players, with a peak of 2. At 18:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Cycle

On what cycle does My Rust Server wipe?

No rhythm can be told for My Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 9 hours.

Server Details

Where can My Rust Server be found?

No region is published by My Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 118.43.254.23:28015 is its address.

How is the performance on My Rust Server?

The last 48 hours average 230 server fps, the low being 229. The entity count reached 113,902, covering buildings, deployables and all else in the world. Memory use peaked at 2,779 MB. A climbing entity count plus low fps is the lag players report.

My Rust Server is on which Rust version?

The version in use at My Rust Server: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Rust Server and is it currently online?

No response from My Rust Server. It was last seen 6 hours ago. The reported uptime puts its last restart at about 1 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Server Tags

How should you interpret the tags on My Rust Server?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which My Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

My Rust Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to My Rust Server?

The console route: start Rust, press F1, enter client.connect 118.43.254.23:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.