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RUST ANALYTICS
LIVE69,550PLY11,681SRV
QUOTE 119.83.27.78:28015 Offline checked 1d ago

JP_Rust

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
101d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1234567
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
0123422:0001:0005:0008:0012:0015:00

Hourly average and peak, UTC.

Server performance

05010015020022:0001:0005:0008:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average59/300+23+62.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average84/245+42+99.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average49/1000−4−7.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average14/1000−7−33.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average55/700−40−42.1%

Quick answers

from the figures on this page

Map and Rules

How is JP_Rust configured in terms of rules and settings?

No gather rate is given in the name of JP_Rust. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on JP_Rust?

The map on JP_Rust is procedural, size 4,000, with seed 1234567, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does JP_Rust hold in the server rankings?

In the top 71% of all ranked servers, JP_Rust is #15,977 on player hours over the last seven days.

What is the population on JP_Rust?

Right now, JP_Rust is offline; the last sighting was 29 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does JP_Rust schedule its wipes?

There are too few wipes on record for JP_Rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 101 days 7 hours old.

Server Details

What is the location of JP_Rust?

No region is published by JP_Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 119.83.27.78:28015 is its address.

What is the performance like on JP_Rust?

The last 48 hours average 129 server fps, the low being 123. The entity count reached 92,916, covering buildings, deployables and all else in the world. Memory use peaked at 3,922 MB. Low fps and growing entities are the source of felt lag.

JP_Rust is on which Rust version?

The build is Rust network protocol 2631 and build 156658 on Windows, running on JP_Rust. The protocol has to match for you to join, and Steam applies that update.

Is JP_Rust up, and how consistent is its uptime?

JP_Rust is down. The last time we saw it was 29 hours ago. Its own uptime figure dates the last restart to roughly 6 days 10 hours ago. 3 full days have passed with 89% uptime, 64 of 72 hours. First sighting by Rust Analytics: 9 October 2026.

Server Tags

How should you interpret the tags on JP_Rust?

Published by JP_Rust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): Protocol 2631: matching game versions are required to join; cs156658 (Build): It runs build 156658; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

JP_Rust appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, JP_Rust matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to JP_Rust?

Type client.connect 119.83.27.78:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/channels/1154815332234571981/1364557539605217280.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,gmrust,cs156658,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2631
Protocol Protocol 2631: matching game versions are required to join.
cs156658
Build It runs build 156658.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.