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RUST ANALYTICS
LIVE36,375PLY11,455SRV
QUOTE 120.0.27.229:28015 Offline checked 30d ago

JiYu Rust Test

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,121
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average237/250−39−14.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average134/200−9−6.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average224/250+18+8.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average131/200−36−21.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−18−50.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average116/150−19−13.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on JiYu Rust Test?

No gather rate appears in the name of JiYu Rust Test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on JiYu Rust Test?

A procedural map runs on JiYu Rust Test, created by the game.

Activity

What position does JiYu Rust Test hold in the server rankings?

In the top – of all ranked servers, JiYu Rust Test is #15,121 on player hours over the last seven days.

What is the population on JiYu Rust Test?

At present, JiYu Rust Test is offline; the last sighting was 30 days 5 hours ago.

Wipe Cycle

How often does JiYu Rust Test wipe?

No rhythm can be told for JiYu Rust Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 30 days 19 hours ago the current world was created.

Server Info

Where can JiYu Rust Test be found?

There is no region published for JiYu Rust Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 120.0.27.229:28015 is its address.

JiYu Rust Test is on which Rust version?

The version in use at JiYu Rust Test: Rust network protocol 2633 and build 163794, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is JiYu Rust Test and is it currently online?

Offline at this moment: JiYu Rust Test. Last seen 30 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 14 September 2026.

Tags and Rankings

What is the meaning of the tags on JiYu Rust Test?

These tags are published by JiYu Rust Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

JiYu Rust Test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature JiYu Rust Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join JiYu Rust Test?

The console route: start Rust, press F1, enter client.connect 120.0.27.229:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.