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RUST ANALYTICS
LIVE43,964PLY11,483SRV
QUOTE 120.208.73.119:28015 Offline checked 31d ago

2500_Pure_Lite

Players · last
0/ 6
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 6
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average197/225+44+28.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average107/200+7+6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average450/500+36+8.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average112/200+0−0.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average21/250−8−27.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average125/175+14+12.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on 2500_Pure_Lite?

The name of 2500_Pure_Lite carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on 2500_Pure_Lite?

A procedural map runs on 2500_Pure_Lite, created by the game.

Population

How full is 2500_Pure_Lite?

At present, 2500_Pure_Lite is offline; the last sighting was 31 days 19 hours ago.

Wipe Frequency

On what cycle does 2500_Pure_Lite wipe?

There are too few wipes on record for 2500_Pure_Lite to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 32 days 16 hours old.

Server Info

What is the server location for 2500_Pure_Lite?

There is no region published for 2500_Pure_Lite. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 120.208.73.119:28015.

2500_Pure_Lite runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Windows, running on 2500_Pure_Lite. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of 2500_Pure_Lite?

2500_Pure_Lite is down. The last time we saw it was 31 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on 2500_Pure_Lite?

Published by 2500_Pure_Lite for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): Slot count: 6; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature 2500_Pure_Lite?

These Rust Analytics lists include 2500_Pure_Lite: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to 2500_Pure_Lite?

The console route: start Rust, press F1, enter client.connect 120.208.73.119:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp6
Max players Slot count: 6.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.