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RUST ANALYTICS
LIVE77,530PLY11,740SRV
QUOTE 120.220.76.192:13231 Online checked 7m ago

MY TEST SERVER | Default

moddedoxide
Players · last
0/ 3
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#14,837
top 66%
Rank · 7d ago
#15,435
598 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4500
Procedural Map · seed 21
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75114:0015:0016:0017:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510014:0015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 22h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average84/300+35+72.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average138/245+78+128.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average67/1000−2−2.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average20/1000−14−41.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average66/700−65−49.7%

Quick answers

from the figures on this page

Map and Rules

How is MY TEST SERVER | Default configured in terms of rules and settings?

No gather rate is given in the name of MY TEST SERVER | Default. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on MY TEST SERVER | Default?

A procedural map of size 4,500 with seed 21 runs on MY TEST SERVER | Default, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does MY TEST SERVER | Default hold in the server rankings?

For the last seven days, MY TEST SERVER | Default holds rank #14,837 on player hours, in the top 66% of all ranked servers.

How full is MY TEST SERVER | Default?

On MY TEST SERVER | Default, 0 players are in now, out of 3 slots. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.

Wipe Cycle

How does MY TEST SERVER | Default handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.

How often does MY TEST SERVER | Default wipe?

Once a month, at the force wipe, MY TEST SERVER | Default wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 2 hours.

Server Overview

What is the server location for MY TEST SERVER | Default?

No region is published by MY TEST SERVER | Default. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 120.220.76.192:13231 is its address.

What is the performance like on MY TEST SERVER | Default?

Server fps over the last 48 hours: 78 on average, 69 at the lowest. At its peak it held 112,706 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,058 MB. Low fps and growing entities are the source of felt lag.

MY TEST SERVER | Default runs which version of Rust?

The version in use at MY TEST SERVER | Default: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of MY TEST SERVER | Default?

Online at this moment: MY TEST SERVER | Default. Its own uptime figure dates the last restart to roughly 3 hours ago. 33% is its uptime for the last 7 full days, 55 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on MY TEST SERVER | Default?

These tags are published by MY TEST SERVER | Default and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

MY TEST SERVER | Default appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, MY TEST SERVER | Default matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to MY TEST SERVER | Default?

The console route: start Rust, press F1, enter client.connect 120.220.76.192:13231. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players It holds 3 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.