PZX的Rust私人服务器
Key statistics
the figures behind the quote- Players now
- 1/ 999 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,325 top 47%
- Rank · 7d ago
- #6,164 ▼4161 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, and #519 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:37 UTC9d ago | 1 | – | running | 2 |
| Sat 3 Oct, 14:21 UTC11d ago | 2 | – | 2.1 days | 1 |
| Fri 2 Oct, 18:27 UTC12d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average | 0/233 | ▼−1−100.0% | |
| 2 | [红果十倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average | 17/200 | ▲+17 | |
| 3 | [红牛五倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average | 17/200 | ▲+17 | |
| 4 | 【玖月】原倍/萌新/无任何售卖/公益服/10.2EA · quad · monthly · 8 on average | 8/200 | ▲+3+71.4% | |
| 5 | 【灯塔PVP】两倍/萌新保护服/10月3日新开EA · quad · monthly · 8 on average | 3/200 | ▼−2−42.9% | |
| 6 | [RU] SAHAMUREA · quad · weekly · 3 on average | 0/100 | ▪+0 |
Quick answers
from the figures on this pageMap and Rules
How is PZX的Rust私人服务器 configured in terms of rules and settings?
The name of PZX的Rust私人服务器 carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Which map is played on PZX的Rust私人服务器?
The game generates the procedural map on PZX的Rust私人服务器.
Population
What is the rank of PZX的Rust私人服务器?
In the top 47% of all ranked servers, PZX的Rust私人服务器 is #10,325 on player hours over the last seven days. Among servers in quad, it stands at #519.
How many players does PZX的Rust私人服务器 have?
Right now, PZX的Rust私人服务器 is offline; the last sighting was 5 days 8 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
How does PZX的Rust私人服务器 handle wipe day?
Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does PZX的Rust私人服务器 wipe?
PZX的Rust私人服务器 wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 8 hours ago the current world was created.
Server Overview
Where can PZX的Rust私人服务器 be found?
No region tag is published by PZX的Rust私人服务器, though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 120.235.63.213:28015 is its address.
What Rust version is PZX的Rust私人服务器 running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on PZX的Rust私人服务器. Your game needs the same protocol to get in; Steam takes care of the update.
Is PZX的Rust私人服务器 up, and how consistent is its uptime?
No response from PZX的Rust私人服务器. It was last seen 5 days 8 hours ago. The last 7 full days give 4% uptime, 6 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.
Tags & Filters
How should you interpret the tags on PZX的Rust私人服务器?
Published by PZX的Rust私人服务器 for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are gentler; mp999 (Max players): Slot count: 999; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does PZX的Rust私人服务器 show up in Rust Analytics lists and filters?
These Rust Analytics lists include PZX的Rust私人服务器: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join PZX的Rust私人服务器?
Type client.connect 120.235.63.213:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp999,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4,^o^z
Game
gmsoftcore
mp999
ts4
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.