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RUST ANALYTICS
LIVE43,509PLY11,484SRV
QUOTE 120.88.112.245:28015 Offline checked 26d ago

Stretch

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 70%
Rank · 7d ago
#15,850
360 places up
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average191/225+38+24.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average113/200+13+12.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average470/500+56+13.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average108/200−4−3.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average22/250−7−24.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average117/175+6+5.1%

Quick answers

from the figures on this page

Rules & Settings

How is Stretch configured in terms of rules and settings?

No gather rate appears in the name of Stretch. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on Stretch?

A procedural map of size 4,500 with seed 1337 runs on Stretch, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Stretch hold in the server rankings?

In the top 70% of all ranked servers, Stretch is #15,490 on player hours over the last seven days.

How many players does Stretch have?

Right now, Stretch is offline; the last sighting was 26 days 16 hours ago.

Wipe Schedule

How often does Stretch wipe?

There are too few wipes on record for Stretch to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 27 days 14 hours.

Server Info

Where can Stretch be found?

There is no region published for Stretch. Rust Analytics reports the location a server claims, not the machine's actual location. 120.88.112.245:28015 is its address.

Stretch runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what Stretch runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Stretch and is it currently online?

Stretch is down. The last time we saw it was 26 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 18 September 2026.

Server Tags

How should you interpret the tags on Stretch?

Published by Stretch for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Stretch?

The following Rust Analytics lists feature Stretch: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Stretch?

Type client.connect 120.88.112.245:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.