ZaliServer
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,668 top 61%
- Rank · 7d ago
- #14,263 ▲595 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 302/325 | ▼−19−6.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 96/225 | ▼−83−46.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 217/250 | ▲+40+22.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 168/200 | ▼−14−7.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 25/250 | ▼−14−36.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 140/175 | ▼−28−16.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on ZaliServer?
No gather rate is given in the name of ZaliServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.
What is the current map on ZaliServer?
ZaliServer uses a procedural map, which the game generates.
Player Count
What is the rank of ZaliServer?
For the last seven days, ZaliServer holds rank #13,668 on player hours, in the top 61% of all ranked servers.
How many players does ZaliServer have?
Right now, ZaliServer is offline; the last sighting was 6 days 18 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
When does ZaliServer schedule its wipes?
No rhythm can be told for ZaliServer yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 11 days 14 hours old.
Server Details
What is the location of ZaliServer?
For ZaliServer, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 121.127.46.154:28015.
ZaliServer is on which Rust version?
The build is Rust network protocol 2634 and build 166586 on Windows, running on ZaliServer. The protocol has to match for you to join, and Steam applies that update.
Is ZaliServer up, and how consistent is its uptime?
No response from ZaliServer. It was last seen 6 days 18 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. The earliest Rust Analytics saw it was 7 October 2026.
Tags & Filters
How should you interpret the tags on ZaliServer?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which ZaliServer publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
ZaliServer appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature ZaliServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to ZaliServer?
The console route: start Rust, press F1, enter client.connect 121.127.46.154:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp500
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.