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RUST ANALYTICS
LIVE39,905PLY11,455SRV
QUOTE 121.160.159.97:28015 Online checked 7m ago

LAN Rust Server

Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,477
top 65%
Rank · 7d ago
#10,036
4441 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.2 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:26 UTC12d ago 1 – running 0
Mon 28 Sep, 03:14 UTC16d ago 2 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average309/325−12−3.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average140/225−39−21.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average208/250+31+17.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average173/200−9−4.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250−13−34.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average152/175−16−9.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on LAN Rust Server?

No gather rate is given in the name of LAN Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on LAN Rust Server?

LAN Rust Server uses a procedural map, which the game generates.

Activity

Where does LAN Rust Server sit in the rankings?

In the top 65% of all ranked servers, LAN Rust Server is #14,477 on player hours over the last seven days.

How full is LAN Rust Server?

On LAN Rust Server, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

What can you expect on wipe day for LAN Rust Server?

An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does LAN Rust Server wipe?

There are too few wipes on record for LAN Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 1 hours.

Server Details

Where can LAN Rust Server be found?

No region is published by LAN Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 121.160.159.97:28015 is its address.

LAN Rust Server is on which Rust version?

Rust network protocol 2634 and build 167058 on Windows is what LAN Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of LAN Rust Server?

Online at this moment: LAN Rust Server. 90% is its uptime for the last 7 full days, 152 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on LAN Rust Server?

These tags are published by LAN Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature LAN Rust Server?

These Rust Analytics lists include LAN Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to LAN Rust Server?

The console route: start Rust, press F1, enter client.connect 121.160.159.97:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.