Skip to the page
RUST ANALYTICS
LIVE35,804PLY11,449SRV
QUOTE 121.200.28.95:28015 Offline checked 2d ago

Temperust bench (not for players)

moddedcarbon
Players · last
50/ 500
n/a24h
10% full
7-day avg 6 peak 50
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
50/ 500
10% full
Change · 24h
n/a
no reading a day ago
7-day average
6
peak 50
Rank
#2,394
top 11%
Rank · 7d ago
#6,156
3762 places up
Last wipe
resets
18 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
333
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:17 UTC2d ago – – – 50
Sun 11 Oct, 10:39 UTC2d ago – – – 50
Sun 11 Oct, 10:07 UTC2d ago – – – 50
Sun 11 Oct, 09:35 UTC2d ago – – – 50
Sun 11 Oct, 09:03 UTC2d ago – – – 50
Sun 11 Oct, 08:29 UTC2d ago – – – 50
Sun 11 Oct, 07:58 UTC2d ago – – – 0
Sun 11 Oct, 07:46 UTC2d ago – – – 50
Sun 11 Oct, 07:24 UTC2d ago – – – 50
Sun 11 Oct, 05:22 UTC3d ago – – – 50

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average40/100−8−17.5%
2EU Hub 01EU · groups of 1000+ · 15 on average47/3300+29+158.7%
3My Untitled Rust Servergroups of 8+ · 1 on average2/10+0+0.0%
4RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
5FarEast Классика Для НовичковEU · groups of 8+ · weekly · 158 on average78/500−73−48.3%
6Vital Rust - EU MonthlyEU · no group limit · 82 on average95/100+11+12.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Temperust bench (not for players)?

No gather rate appears in the name of Temperust bench (not for players). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Temperust bench (not for players)?

A procedural map runs on Temperust bench (not for players), created by the game.

Activity

What position does Temperust bench (not for players) hold in the server rankings?

For the last seven days, Temperust bench (not for players) holds rank #2,394 on player hours, in the top 11% of all ranked servers.

How many players does Temperust bench (not for players) have?

Right now, Temperust bench (not for players) is offline; the last sighting was 2 days 20 hours ago. The seven-day average is 6 players, with a peak of 50.

Wipe Schedule

On what cycle does Temperust bench (not for players) wipe?

Every few hours Temperust bench (not for players) makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Overview

What is the location of Temperust bench (not for players)?

There is no region published for Temperust bench (not for players). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 121.200.28.95:28015.

Temperust bench (not for players) is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Temperust bench (not for players). The protocol has to match for you to join, and Steam applies that update.

Is Temperust bench (not for players) up, and how consistent is its uptime?

Temperust bench (not for players) is down. The last time we saw it was 2 days 20 hours ago. 35% is its uptime for the last 7 full days, 59 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags & Filters

What is the meaning of the tags on Temperust bench (not for players)?

Published by Temperust bench (not for players) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Temperust bench (not for players) show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Temperust bench (not for players): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 50.

How to Join

What steps do I take to join Temperust bench (not for players)?

The console route: start Rust, press F1, enter client.connect 121.200.28.95:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.