Temperust nativetest (vanilla, no docker)
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,973 top 70%
- Rank · 7d ago
- #16,539 ▲566 places up
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 170/200 | ▲+4+2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 92/200 | ▼−7−6.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 360/400 | ▲+69+23.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 94/200 | ▲+2+2.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 17/250 | ▼−9−34.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 93/125 | ▲+20+28.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Temperust nativetest (vanilla, no docker)?
No gather rate is given in the name of Temperust nativetest (vanilla, no docker). The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Temperust nativetest (vanilla, no docker)?
Temperust nativetest (vanilla, no docker) uses a procedural map, which the game generates.
Player Count
What position does Temperust nativetest (vanilla, no docker) hold in the server rankings?
In the top 70% of all ranked servers, Temperust nativetest (vanilla, no docker) is #15,973 on player hours over the last seven days.
How full is Temperust nativetest (vanilla, no docker)?
At present, Temperust nativetest (vanilla, no docker) is offline; the last sighting was 11 days 7 hours ago.
Wipe Schedule
When does Temperust nativetest (vanilla, no docker) schedule its wipes?
There are too few wipes on record for Temperust nativetest (vanilla, no docker) to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 7 hours.
Server Details
What is the location of Temperust nativetest (vanilla, no docker)?
There is no region published for Temperust nativetest (vanilla, no docker). Rust Analytics reports the location a server claims, not the machine's actual location. 121.200.28.95:28415 is its address.
What Rust version is Temperust nativetest (vanilla, no docker) running?
The build is Rust network protocol 2634 and build 166586 on Linux, running on Temperust nativetest (vanilla, no docker). The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Temperust nativetest (vanilla, no docker)?
Temperust nativetest (vanilla, no docker) is down. The last time we saw it was 11 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.
Server Tags
What is the meaning of the tags on Temperust nativetest (vanilla, no docker)?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Temperust nativetest (vanilla, no docker) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Temperust nativetest (vanilla, no docker) appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Temperust nativetest (vanilla, no docker): Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Temperust nativetest (vanilla, no docker)?
Type client.connect 121.200.28.95:28415 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp500
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.