TEST
Key statistics
the figures behind the quote- Players now
- 1/ 3 33% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #14,071 top 64%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1
- First seen
- 17 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | #1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]groups of 8+ · biweekly · 4 on average | 1/100 | ▪+0−33.3% | |
| 2 | [TW][PVE]Strawberry Turkey PastaEA · groups of 8+ · monthly · 3 on average | 3/100 | ▲+2+100.0% | |
| 3 | Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecaygroups of 8+ · 10x · monthly · 2 on average | 1/69 | ▪+0−7.7% | |
| 4 | RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]EU · quad · monthly · 2 on average | 3/100 | ▲+3 |
Quick answers
from the figures on this pageMap and Rules
How is TEST configured in terms of rules and settings?
No gather rate is given in the name of TEST. The default group size of 8 players applies here. combat training is the mode, practice for aim and PvP, with loot provided. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on TEST?
The map on TEST is procedural, size 4,500, with seed 1, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does TEST hold in the server rankings?
In the top 64% of all ranked servers, TEST is #14,071 on player hours over the last seven days.
How full is TEST?
1 of 3 slots on TEST are filled at the moment. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 1 players.
Wipe Frequency
On what cycle does TEST wipe?
The record holds too few of TEST's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 2 hours.
Server Details
Where can TEST be found?
For TEST, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 121.80.41.68:28015 is its address.
What Rust version is TEST running?
Rust network protocol 2634 and build 167781 on Linux is what TEST runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of TEST?
The server is live: TEST is online. The earliest Rust Analytics saw it was 17 October 2026.
Tags and Rankings
How should you interpret the tags on TEST?
These tags are published by TEST and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp3 (Max players): Slot count: 3; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^k (Build server): Base practice and design; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does TEST show up in Rust Analytics lists and filters?
These Rust Analytics lists include TEST: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What steps do I take to join TEST?
Type client.connect 121.80.41.68:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^d
^k
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
