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RUST ANALYTICS
LIVE44,856PLY11,497SRV
QUOTE 122.58.234.14:28025 Offline checked 18d ago

Staging Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,286
top 61%
Rank · 7d ago
#7,749
6537 places down
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep29 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.1 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:36 UTC18d ago 1 – running 0
Wed 23 Sep, 10:41 UTC21d ago 1 held half 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average199/225+32+19.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average130/200+16+14.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average467/500+47+11.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average118/200−21−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average133/175+13+10.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Staging Server?

No gather rate appears in the name of Staging Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Staging Server?

Staging Server uses a procedural map, which the game generates.

Activity

What position does Staging Server hold in the server rankings?

In the top 61% of all ranked servers, Staging Server is #14,286 on player hours over the last seven days.

What is the population on Staging Server?

Right now, Staging Server is offline; the last sighting was 18 days 10 hours ago.

Wipe Cycle

What can you expect on wipe day for Staging Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Staging Server schedule its wipes?

The record holds too few of Staging Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 18 days 11 hours.

Server Details

Where can Staging Server be found?

For Staging Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 122.58.234.14:28025 is its address.

What Rust version is Staging Server running?

The version in use at Staging Server: Rust network protocol 2634 and build 165948, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Staging Server up, and how consistent is its uptime?

Staging Server is down. The last time we saw it was 18 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.

Tags and Rankings

How should you interpret the tags on Staging Server?

Published by Staging Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs165948 (Build): Build 165948; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Staging Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Staging Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Staging Server?

Type client.connect 122.58.234.14:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs165948
Build Build 165948.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.