#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥
Key statistics
the figures behind the quote- Players now
- 6/ 60 10% full
- Change · 24h
- ▲+2 +53.2% from 4
- 7-day average
- 1 peak 7
- Rank
- #3,241 top 15%
- Rank · 7d ago
- #3,303 ▲62 places up
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 15h Fri 16 Oct, 06:52 UTC
- Group limit
- 8 8, the default
- Gather rate
- 10x read from the name
- Score
- 171 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1683482379
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 50% else halves by day 7
Coming wipes
- 1d 15hFri 16 Oct, 06:52 UTC
- 15d 15hFri 30 Oct, 06:52 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 29d 15hFri 13 Nov, 06:52 UTC
- 43d 15hFri 27 Nov, 06:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:52 UTC12d ago | 5 | – | running | 0 |
| Sun 27 Sep, 08:17 UTC17d ago | 3 | held half | 4.9 days | 0 |
| Fri 18 Sep, 05:51 UTC26d ago | 4 | halved by day 7 | 9.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 16 on average | 28/120 | ▲+5+22.2% | |
| 2 | [TW-JP-SEA] Metaverse 5X | PVP | MAP WIPE 10/02EA · groups of 12+ · 5x · biweekly · 4 on average | 0/200 | ▼−3−100.0% | |
| 3 | #7[坚果]10X Home/Kit/萌新/公益服/月清EA · groups of 8+ · 10x · monthly · 1 on average | 2/500 | ▼−1−33.3% | |
| 4 | [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 73 on average | 124/155 | ▼−86−41.1% | |
| 5 | [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 6 on average | 10/100 | ▲+1+7.1% | |
| 6 | [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 4 on average | 9/150 | ▲+2+31.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 uses a procedural map of size 4,500 with seed 1683482379, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit in the rankings?
In the top 15% of all ranked servers, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is #3,241 on player hours over the last seven days.
How many players does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 have?
6 of 60 slots on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 are filled right now. Average players over seven days: 1; peak: 7. At 16:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.
Wipe Frequency
How does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 handle wipe day?
The average peak across its recent wipes is 4 players. 31 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If it did not hold, by day 7 the crowd dropped below half.
How often does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 wipe?
The prediction follows the tag because too few of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes are on record to confirm its schedule. The date of its next wipe is Friday 16 October at 06:52 UTC. Its world now is 12 days 8 hours old. A fortnightly wipe is published in its tags.
Server Details
What is the location of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Its name points to Asia, but #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 123.192.255.191:28015 is its address.
Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 performing well?
Average server fps for the last 48 hours is 151; the floor was 53. At its peak it held 158,861 entities: buildings, deployables and the rest of the world. Up to 4,433 MB of memory was used. Low fps and growing entities are the source of felt lag.
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is on which Rust version?
The version in use at #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: Rust network protocol 2634 and build 166494, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 up, and how consistent is its uptime?
Online at this moment: #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥. 4 hours ago is when it last restarted, judging by the uptime it reports. 98% is its uptime for the last 7 full days, 164 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp60 (Max players): Slot count: 60; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
How to Join
How can I connect to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?
Type client.connect 123.192.255.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^b,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp60
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.