FP: Solo Server
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,228 top 64%
- Rank · 7d ago
- #8,751 ▼6477 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 171/200 | ▲+5+2.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 99/200 | ▪+0+0.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 352/400 | ▲+61+20.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 97/200 | ▲+6+6.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 17/250 | ▼−9−34.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 93/125 | ▲+20+28.2% |
Quick answers
from the figures on this pageRules & Settings
How is FP: Solo Server configured in terms of rules and settings?
No gather rate appears in the name of FP: Solo Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on FP: Solo Server?
A procedural map runs on FP: Solo Server, created by the game.
Activity
Where does FP: Solo Server sit in the rankings?
In the top 64% of all ranked servers, FP: Solo Server is #15,228 on player hours over the last seven days.
How many players does FP: Solo Server have?
At present, FP: Solo Server is offline; the last sighting was 16 days 15 hours ago.
Wipe Schedule
When does FP: Solo Server schedule its wipes?
There are too few wipes on record for FP: Solo Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 17 hours.
Server Details
What is the location of FP: Solo Server?
No region is published by FP: Solo Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 123.243.169.86:28015 is its address.
FP: Solo Server runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on FP: Solo Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is FP: Solo Server and is it currently online?
Offline at this moment: FP: Solo Server. Last seen 16 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 25 September 2026.
Tags and Rankings
What is the meaning of the tags on FP: Solo Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which FP: Solo Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does FP: Solo Server show up in Rust Analytics lists and filters?
On Rust Analytics, FP: Solo Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join FP: Solo Server?
Type client.connect 123.243.169.86:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.