Miaka's Testground - Private
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #9,298 top 42% · #164 in OC
- Rank · 7d ago
- #14,157 ▲4859 places up
- Last wipe
- 16h ago biweekly schedule
- Next wipe
- 13d 7h Wed 28 Oct, 00:14 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- 4500 Procedural Map · seed 506495455
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 74% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 2 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 13d 7hWed 28 Oct, 00:14 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 27d 7hWed 11 Nov, 00:14 UTC
- 41d 7hWed 25 Nov, 00:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:14 UTC16h ago | – | – | running | 0 |
| Thu 1 Oct, 20:28 UTC FW12d ago | 0 | – | – | 0 |
| Tue 29 Sep, 20:23 UTC14d ago | 1 | held half | 2 days | 1 |
| Sun 27 Sep, 19:45 UTC16d ago | 1 | held half | 2 days | 0 |
| Sun 27 Sep, 02:35 UTC17d ago | 1 | – | 0.7 days | 0 |
| Sat 26 Sep, 19:37 UTC17d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 00:52 UTC21d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 18 Sep, 11:36 UTC26d ago | 0 | – | 4.6 days | 0 |
| Thu 17 Sep, 09:57 UTC27d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 19 on average | 9/2000 | ▼−1−12.9% | |
| 2 | [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 1 on average | 0/150 | ▪+0 | |
| 3 | [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average | 7/200 | ▼−4−35.9% | |
| 4 | [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 18 on average | 8/200 | ▼−1−15.0% | |
| 5 | [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 10 on average | 13/100 | ▲+7+102.6% | |
| 6 | Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average | 0/30 | ▪+0 |
Quick answers
from the figures on this pageMap and Rules
How is Miaka's Testground - Private configured in terms of rules and settings?
No gather rate is given in the name of Miaka's Testground - Private. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.
Which map is played on Miaka's Testground - Private?
A procedural map of size 4,500 with seed 506495455 runs on Miaka's Testground - Private, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does Miaka's Testground - Private hold in the server rankings?
In the top 42% of all ranked servers, Miaka's Testground - Private is #9,298 on player hours over the last seven days and #164 in Oceania.
How full is Miaka's Testground - Private?
At present, Miaka's Testground - Private is offline; the last sighting was 7 hours ago. Average players over seven days: 0; peak: 2. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 0 players.
Wipe Frequency
How does Miaka's Testground - Private handle wipe day?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
When does Miaka's Testground - Private schedule its wipes?
Its tag guides the prediction, as Miaka's Testground - Private has too few wipes on record to confirm its schedule. The date of its next wipe is Wednesday 28 October at 00:14 UTC. Its world now is 16 hours old. A fortnightly wipe is published in its tags.
Server Details
What is the server location for Miaka's Testground - Private?
With the OC tag, Miaka's Testground - Private lists itself in Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 125.236.211.240:28027 is its address.
Is Miaka's Testground - Private performing well?
Server fps over the last 48 hours: 14 on average, 4 at the lowest. The entity count reached 141,546, covering buildings, deployables and all else in the world. Up to 5,097 MB of memory was used. A climbing entity count plus low fps is the lag players report.
Miaka's Testground - Private runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Miaka's Testground - Private. The protocol has to match for you to join, and Steam applies that update.
How reliable is Miaka's Testground - Private and is it currently online?
Offline at this moment: Miaka's Testground - Private. Last seen 7 hours ago. The reported uptime puts its last restart at about 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on Miaka's Testground - Private?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No fighting between players: the world is the threat; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; OC (Oceania): The browser places this server in Oceania, which Miaka's Testground - Private publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Miaka's Testground - Private appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Miaka's Testground - Private: Rust servers in Oceania, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join Miaka's Testground - Private?
The console route: start Rust, press F1, enter client.connect 125.236.211.240:28027. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.millarsoft.co.nz/rust/.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,modded
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
modded
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
