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RUST ANALYTICS
LIVE92,652PLY11,774SRV
QUOTE 51.161.219.6:29013 Online OC checked 6m ago

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

monthly wipes moddedcarbonpve
Players · last
9/ 200
+5+115.2%24h
4% full
Day range 4 30
7-day avg 19 peak 39
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
9/ 200
4% full
Change · 24h
+5
+115.2% from 4
7-day average
19
peak 39
Rank
#774
top 3% · #23 in OC
Rank · 7d ago
#778
4 places up
Last wipe
12d ago
monthly schedule
Next wipe
23d 0h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3,224
player hours, last seven days
Map
4500
Custom Map · seed 393537180
First seen
13 Sep 2026
au-scourge.rustez.com

Players

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 30 players.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers, top 10% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 23d 0h

The force wipe · high confidence

wipe-day peak
44
players, last three wipes

Coming wipes

  1. 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW12d ago 44 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average5/100+0+5.3%
2State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average0/40−2−100.0%
3BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average1/50+0+0.0%
4Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average0/50+0
5[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 12 on average1/50−4−80.0%
6[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 4 on average2/30+1

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries no gather rate. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

A procedural map of size 4,500 with seed 393537180 runs on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Player Count

What position does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold in the server rankings?

On seven-day player hours, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sits at #774, in the top 3% across ranked servers and #23 in Oceania.

How full is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

On [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, 9 players are in now, out of 200 slots. The mean over the last seven days is 19 players, reaching 39 at its highest. At 08:00 UTC in the last 48 hours, it averaged 28 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The average peak across its recent wipes is 44 players. On the latest wipe, 42 hours after the wipe, the crowd peaked.

On what cycle does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?

Once a month, at the force wipe, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days old. A monthly wipe schedule is published in its tags.

Server Info

What is the server location for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

In Oceania, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself with the OC tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.161.219.6:29013.

What is the performance like on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The last 48 hours average 58 server fps, the low being 49. At its peak it held 257,260 entities: buildings, deployables and the rest of the world. Up to 7,135 MB of memory was used. Low fps and growing entities are the source of felt lag.

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is on which Rust version?

The version in use at [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Online at this moment: [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. The reported uptime puts its last restart at about 21 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

These tags are published by [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): It holds 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): Oceania is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The same operator most likely runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and the 13 other servers we track that publish a rustez.com hostname.

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing show up in Rust Analytics lists and filters?

On Rust Analytics, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing matches these lists: Rust servers in Oceania, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Joining the Server

What is the process to join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Type client.connect 51.161.219.6:29013 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rustez.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^p,^m,OC,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players It holds 200 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Region

OC
Oceania Oceania is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.