BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 2 peak 9
- Rank
- #2,199 top 10% · #56 in OC
- Rank · 7d ago
- #2,406 ▲207 places up
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 393 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1691757234
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 25% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 8 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:32 UTC11d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 24 on average | 13/200 | ▪+0+2.0% | |
| 2 | [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average | 10/200 | ▪+0+4.3% | |
| 3 | [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average | 7/100 | ▪+0+1.2% | |
| 4 | State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average | 0/40 | ▼−2−100.0% | |
| 5 | Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average | 0/50 | ▼−2−100.0% | |
| 6 | [AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 12 on average | 2/50 | ▼−5−71.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| carries no gather rate. The default group size of 8 players applies here. roleplay is the mode, a roleplay setting with towns and jobs. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is procedural, size 3,500, with seed 1691757234, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| sit in the rankings?
On seven-day player hours, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| sits at #2,199, in the top 10% across ranked servers and #56 in Oceania.
What is the population on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
1 of 50 slots on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| are filled right now. The seven-day average is 2 players, with a peak of 9. At 07:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.
Wipe Cycle
How does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| handle wipe day?
The average peak across its recent wipes is 8 players. On the latest wipe, 22 hours after the wipe, the crowd peaked.
When does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| schedule its wipes?
Once a month, at the force wipe, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days 13 hours old. Its tags list a wipe each month.
Server Details
What is the server location for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
In Oceania, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists itself with the OC tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 139.99.145.5:28025.
How is the performance on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The last 48 hours average 97 server fps, the low being 72. At its peak it held 97,498 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,673 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. Joining requires the same protocol on your game, which Steam updates.
Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| up, and how consistent is its uptime?
The server is live: BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is online. The reported uptime puts its last restart at about 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; OC (Oceania): Oceania is its browser listing, which BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
On Rust Analytics, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| matches these lists: Rust servers in Oceania, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust zombie servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Type client.connect 139.99.145.5:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://store.battleserver.gg.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^r,OC,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
