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RUST ANALYTICS
LIVE82,364PLY11,765SRV
QUOTE 126.23.216.96:28015 Online checked 10m ago

[JP][PVE]MackTheShow

moddedoxidepve
Players · last
1/ 50
+124h
2% full
Day range 0 6
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 6
Rank
#3,151
top 14%
Rank · 7d ago
#2,435
716 places down
Last wipe
11d ago
no schedule published
Next wipe
22d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
188
player hours, last seven days
Map
4500
Procedural Map · seed 606896316
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 23h

The force wipe · high confidence

wipe-day peak
11
players, last three wipes

Coming wipes

  1. 22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW11d ago 11 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average80/100−2−2.5%
2Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average32/100+6+25.5%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 59 on average32/200+11+52.4%
4[坚果PVE]升级/BOSS/副本/任务/种植/堆肥/拍卖EA · groups of 8+ · monthly · 40 on average34/100−6−15.7%
5Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 38 on average13/100+2+13.0%
6[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 23 on average9/100+5+115.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [JP][PVE]MackTheShow?

No gather rate is given in the name of [JP][PVE]MackTheShow. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on [JP][PVE]MackTheShow?

The map on [JP][PVE]MackTheShow is procedural, size 4,500, with seed 606896316, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does [JP][PVE]MackTheShow hold in the server rankings?

In the top 14% of all ranked servers, [JP][PVE]MackTheShow is #3,151 on player hours over the last seven days.

What is the population on [JP][PVE]MackTheShow?

1 of 50 slots on [JP][PVE]MackTheShow are filled right now. The seven-day average is 1 players, with a peak of 6. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 4 players.

Wipe Schedule

What can you expect on wipe day for [JP][PVE]MackTheShow?

Recent wipes at this server drew an average peak of 11 players. 14 hours after the latest wipe, the crowd reached its peak.

On what cycle does [JP][PVE]MackTheShow wipe?

Once a month, at the force wipe, [JP][PVE]MackTheShow wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days 20 hours old.

Server Overview

What is the server location for [JP][PVE]MackTheShow?

Its name points to Asia, but [JP][PVE]MackTheShow publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 126.23.216.96:28015.

Is [JP][PVE]MackTheShow performing well?

The last 48 hours average 76 server fps, the low being 55. The entity count reached 150,775, covering buildings, deployables and all else in the world. Up to 4,460 MB of memory was used. Low fps and growing entities are the source of felt lag.

[JP][PVE]MackTheShow is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Windows, running on [JP][PVE]MackTheShow. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [JP][PVE]MackTheShow?

[JP][PVE]MackTheShow is up. It is taking players now. The reported uptime puts its last restart at about 22 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on [JP][PVE]MackTheShow?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [JP][PVE]MackTheShow publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [JP][PVE]MackTheShow?

On Rust Analytics, [JP][PVE]MackTheShow matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [JP][PVE]MackTheShow?

The console route: start Rust, press F1, enter client.connect 126.23.216.96:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/zNRFDPJhe.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.