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RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 126.8.121.24:28015 Offline checked 12d ago

tutorial_tokuo_server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,903
top 70%
Rank · 7d ago
#9,099
6804 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:12 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average540/600+19+3.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average436/450−41−8.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average225/225−48−17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average440/450+0−0.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−32−45.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average374/450+34+9.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on tutorial_tokuo_server?

The name of tutorial_tokuo_server carries no gather rate. 16 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on tutorial_tokuo_server?

A procedural map runs on tutorial_tokuo_server, created by the game.

Activity

What is the rank of tutorial_tokuo_server?

For the last seven days, tutorial_tokuo_server holds rank #15,903 on player hours, in the top 70% of all ranked servers.

How full is tutorial_tokuo_server?

Right now, tutorial_tokuo_server is offline; the last sighting was 12 days 3 hours ago.

Wipe Schedule

What happens on wipe day at tutorial_tokuo_server?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does tutorial_tokuo_server wipe?

No rhythm can be told for tutorial_tokuo_server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 12 hours old.

Server Overview

Where can tutorial_tokuo_server be found?

For tutorial_tokuo_server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 126.8.121.24:28015 is its address.

What Rust version is tutorial_tokuo_server running?

The version in use at tutorial_tokuo_server: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is tutorial_tokuo_server and is it currently online?

Offline at this moment: tutorial_tokuo_server. Last seen 12 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Server Tags

How should you interpret the tags on tutorial_tokuo_server?

Published by tutorial_tokuo_server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts16 (Group limit): 16 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

tutorial_tokuo_server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include tutorial_tokuo_server: Rust tutorial servers, by population and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join tutorial_tokuo_server?

The console route: start Rust, press F1, enter client.connect 126.8.121.24:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts16

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts16
Group limit 16 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.