Skip to the page
RUST ANALYTICS
LIVE41,514PLY11,465SRV
QUOTE 128.0.114.99:10600 Online checked 11m ago

DuckGang

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 6738
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02.557.51010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average81/300−44−35.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average84/225−11−11.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average22/1000−32−59.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average20/700−63−76.0%

Quick answers

from the figures on this page

Server Rules

How is DuckGang configured in terms of rules and settings?

No gather rate is given in the name of DuckGang. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on DuckGang?

DuckGang uses a procedural map of size 2,000 with seed 6738, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does DuckGang hold in the server rankings?

In the top 71% of all ranked servers, DuckGang is #15,960 on player hours over the last seven days.

What is the population on DuckGang?

0 of 50 slots on DuckGang are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does DuckGang schedule its wipes?

There are too few wipes on record for DuckGang to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 14 hours old.

Server Info

What is the server location for DuckGang?

No region is published by DuckGang. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 128.0.114.99:10600 is its address.

What is the performance like on DuckGang?

Average server fps for the last 48 hours is 10; the floor was 10. 15,119 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,088 MB. What players feel as lag is low fps together with a rising entity count.

DuckGang is on which Rust version?

The build is Rust network protocol 2634 and build 167058 on Windows, running on DuckGang. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of DuckGang?

Online at this moment: DuckGang. 4 hours ago is when it last restarted, judging by the uptime it reports. 6 full days have passed with 100% uptime, 144 of 144 hours. The earliest Rust Analytics saw it was 7 October 2026.

Tags & Filters

What is the meaning of the tags on DuckGang?

Published by DuckGang for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature DuckGang?

The following Rust Analytics lists feature DuckGang: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to DuckGang?

The console route: start Rust, press F1, enter client.connect 128.0.114.99:10600. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build It runs build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.