DuckGang
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #16,709 ▲749 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 6738
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 81/300 | ▼−44−35.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 84/225 | ▼−11−11.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 22/1000 | ▼−32−59.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−16−72.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 20/700 | ▼−63−76.0% |
Quick answers
from the figures on this pageServer Rules
How is DuckGang configured in terms of rules and settings?
No gather rate is given in the name of DuckGang. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on DuckGang?
DuckGang uses a procedural map of size 2,000 with seed 6738, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does DuckGang hold in the server rankings?
In the top 71% of all ranked servers, DuckGang is #15,960 on player hours over the last seven days.
What is the population on DuckGang?
0 of 50 slots on DuckGang are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
When does DuckGang schedule its wipes?
There are too few wipes on record for DuckGang to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 14 hours old.
Server Info
What is the server location for DuckGang?
No region is published by DuckGang. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 128.0.114.99:10600 is its address.
What is the performance like on DuckGang?
Average server fps for the last 48 hours is 10; the floor was 10. 15,119 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,088 MB. What players feel as lag is low fps together with a rising entity count.
DuckGang is on which Rust version?
The build is Rust network protocol 2634 and build 167058 on Windows, running on DuckGang. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of DuckGang?
Online at this moment: DuckGang. 4 hours ago is when it last restarted, judging by the uptime it reports. 6 full days have passed with 100% uptime, 144 of 144 hours. The earliest Rust Analytics saw it was 7 October 2026.
Tags & Filters
What is the meaning of the tags on DuckGang?
Published by DuckGang for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature DuckGang?
The following Rust Analytics lists feature DuckGang: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to DuckGang?
The console route: start Rust, press F1, enter client.connect 128.0.114.99:10600. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
