ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #10,058 top 45%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:54 UTC1d ago | – | – | running | 1 |
| Sun 11 Oct, 17:37 UTC2d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 54/300 | ▲+18+48.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 86/245 | ▲+44+104.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 45/1000 | ▼−8−15.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 14/1000 | ▼−7−33.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 56/700 | ▼−39−41.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ServerName?
The name of ServerName carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on ServerName?
The game generates the procedural map on ServerName.
Activity
What is the rank of ServerName?
In the top 45% of all ranked servers, ServerName is #10,058 on player hours over the last seven days.
How many players does ServerName have?
Right now, ServerName is offline; the last sighting was 2 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.
Wipe Cycle
What happens on wipe day at ServerName?
An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
When does ServerName schedule its wipes?
No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 28 hours old.
Server Overview
What is the location of ServerName?
For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 128.70.142.175:28015 is its address.
What Rust version is ServerName running?
The version in use at ServerName: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is ServerName up, and how consistent is its uptime?
No response from ServerName. It was last seen 2 hours ago. For the last 1 full day, 2 of 24 hours were live. That is 8% uptime. The earliest Rust Analytics saw it was 11 October 2026.
Tags and Rankings
What is the meaning of the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature ServerName?
On Rust Analytics, ServerName matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join ServerName?
Type client.connect 128.70.142.175:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.