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RUST ANALYTICS
LIVE57,591PLY11,621SRV
QUOTE 129.222.59.155:28015 Offline checked 5d ago

JDAVID56

Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#11,087
top 50%
Rank · 7d ago
–
not ranked a week ago
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average303/375+81+36.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average261/300+55+26.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average364/375−1−0.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average251/300+63+33.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average31/250−3−9.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average255/400+89+53.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on JDAVID56?

No gather rate appears in the name of JDAVID56. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on JDAVID56?

The game generates the procedural map on JDAVID56.

Player Count

What position does JDAVID56 hold in the server rankings?

In the top 50% of all ranked servers, JDAVID56 is #11,087 on player hours over the last seven days.

What is the population on JDAVID56?

At present, JDAVID56 is offline; the last sighting was 5 days 21 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

When does JDAVID56 schedule its wipes?

The record holds too few of JDAVID56's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 2 hours old.

Server Overview

Where can JDAVID56 be found?

There is no region published for JDAVID56. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 129.222.59.155:28015.

What Rust version is JDAVID56 running?

Rust network protocol 2634 and build 167231 on Windows is what JDAVID56 runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is JDAVID56 and is it currently online?

No response from JDAVID56. It was last seen 5 days 21 hours ago. 1% is its uptime for the last 5 full days, 1 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.

Server Tags

How should you interpret the tags on JDAVID56?

Published by JDAVID56 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature JDAVID56?

On Rust Analytics, JDAVID56 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join JDAVID56?

The console route: start Rust, press F1, enter client.connect 129.222.59.155:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.