Cosmic Competition Solo Compile Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,670 top 70%
- Rank · 7d ago
- #16,111 ▼559 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- solo players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #207 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【疾风】5倍|单人|独狼|10.9新档|新手|快速入门EA · solo · weekly · 24 on average | 20/100 | ▪+0+1.7% | |
| 2 | [LATAM] Estrella Solitaria SOLO ONLY | 12/10 WipeSA · solo · weekly · 22 on average | 24/100 | ▼−16−39.7% | |
| 3 | SOLO ONLY | FULL WIPE 08.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 12 on average | 3/100 | ▼−3−50.7% | |
| 4 | LagCity RP [GER] by PoTEU · solo · 11 on average | 6/99 | ▲+1+30.9% | |
| 5 | [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 13.10EU · solo · weekly · 5 on average | 2/200 | ▼−4−64.2% | |
| 6 | 404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · solo · monthly · 4 on average | 2/400 | ▪+0+0.0% |
Quick answers
from the figures on this pageServer Rules
How is Cosmic Competition Solo Compile Test configured in terms of rules and settings?
No gather rate is given in the name of Cosmic Competition Solo Compile Test. No teams: solo only. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on Cosmic Competition Solo Compile Test?
The game generates the procedural map on Cosmic Competition Solo Compile Test.
Population
What is the rank of Cosmic Competition Solo Compile Test?
For the last seven days, Cosmic Competition Solo Compile Test holds rank #16,670 on player hours, in the top 70% of all ranked servers. In the solo group, it ranks #207.
What is the population on Cosmic Competition Solo Compile Test?
Right now, Cosmic Competition Solo Compile Test is offline; the last sighting was 13 days 19 hours ago.
Wipe Frequency
How often does Cosmic Competition Solo Compile Test wipe?
No rhythm can be told for Cosmic Competition Solo Compile Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 19 hours.
Server Details
What is the server location for Cosmic Competition Solo Compile Test?
No region is published by Cosmic Competition Solo Compile Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 13.140.42.187:29725 is its address.
Cosmic Competition Solo Compile Test runs which version of Rust?
The version in use at Cosmic Competition Solo Compile Test: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is Cosmic Competition Solo Compile Test up, and how consistent is its uptime?
Cosmic Competition Solo Compile Test is down. The last time we saw it was 13 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
What is the meaning of the tags on Cosmic Competition Solo Compile Test?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts1 (Group limit): 1 is the maximum team size; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Cosmic Competition Solo Compile Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Cosmic Competition Solo Compile Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Cosmic Competition Solo Compile Test: Modded Rust servers and Solo Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 2 weeks.
Connection
What is the process to join Cosmic Competition Solo Compile Test?
The console route: start Rust, press F1, enter client.connect 13.140.42.187:29725. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts1,^z,^y
Game
gmrust
mp1
ts1
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.