Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- – score 0
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 49d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 198/300 | ▲+2+0.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 196/225 | ▲+7+3.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 45/1000 | ▼−61−57.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 15/1000 | ▼−16−51.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 55/700 | ▼−73−57.2% |
Quick answers
from the figures on this pageRules & Settings
How is Test configured in terms of rules and settings?
No gather rate appears in the name of Test. No group limit is published. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test?
A procedural map runs on Test, created by the game.
Population
What is the population on Test?
Right now, Test is offline; the last sighting was 31 days 7 hours ago.
Wipe Frequency
When does Test schedule its wipes?
No rhythm can be told for Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 49 days 9 hours ago the current world was created.
Server Info
What is the server location for Test?
No region from Test, and its region code is pol. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 13.143.140.3:28015 is its address.
Test is on which Rust version?
The version in use at Test: Rust network protocol 2556 and build 104046, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Test up, and how consistent is its uptime?
Offline at this moment: Test. Last seen 31 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; v2556 (Protocol): To join, your game needs protocol 2556; cs104046 (Build): It runs build 104046; ptrak (Networking): RakNet, the network layer the game ships with; $rpol (Region code): Region code pol; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Test show up in Rust Analytics lists and filters?
These Rust Analytics lists include Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How to Join
How can I connect to Test?
Type client.connect 13.143.140.3:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$rpol,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp1
v2556
cs104046
ptrak
$rpol
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.