ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,733 top 65%
- Rank · 7d ago
- #15,573 ▲840 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 208/225 | ▼−68−24.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 126/200 | ▼−17−11.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 239/275 | ▲+33+16.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 111/200 | ▼−56−33.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 11/250 | ▼−25−69.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 103/100 | ▼−32−23.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on ServerName?
No gather rate is given in the name of ServerName. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on ServerName?
ServerName uses a procedural map, which the game generates.
Activity
Where does ServerName sit in the rankings?
In the top 65% of all ranked servers, ServerName is #14,733 on player hours over the last seven days.
What is the population on ServerName?
At present, ServerName is offline; the last sighting was 9 days 23 hours ago.
Wipe Schedule
How often does ServerName wipe?
No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 9 days 23 hours old.
Server Info
What is the location of ServerName?
There is no region published for ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 13.143.141.68:28015.
What Rust version is ServerName running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.
Is ServerName up, and how consistent is its uptime?
No response from ServerName. It was last seen 9 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.
Server Tags
How should you interpret the tags on ServerName?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which ServerName publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature ServerName?
The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join ServerName?
Type client.connect 13.143.141.68:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.