Skip to the page
RUST ANALYTICS
LIVE33,425PLY11,460SRV
QUOTE 13.49.77.87:28015 Offline checked 24d ago

Zed_Skipper

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,402
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average28/300−26−47.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average12/245−31−72.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average7/1000−8−54.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average12/700−32−72.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Zed_Skipper?

No gather rate appears in the name of Zed_Skipper. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Zed_Skipper?

Zed_Skipper uses a procedural map, which the game generates.

Activity

What position does Zed_Skipper hold in the server rankings?

In the top – of all ranked servers, Zed_Skipper is #15,402 on player hours over the last seven days.

What is the population on Zed_Skipper?

At present, Zed_Skipper is offline; the last sighting was 24 days 12 hours ago.

Wipe Cycle

On what cycle does Zed_Skipper wipe?

The record holds too few of Zed_Skipper's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 24 days 13 hours ago the current world was created.

Server Overview

Where can Zed_Skipper be found?

For Zed_Skipper, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 13.49.77.87:28015 is its address.

Zed_Skipper is on which Rust version?

The version in use at Zed_Skipper: Rust network protocol 2633 and build 163407, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Zed_Skipper?

No response from Zed_Skipper. It was last seen 24 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Zed_Skipper?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163407 (Build): Game build: 163407; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which Zed_Skipper publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Zed_Skipper show up in Rust Analytics lists and filters?

On Rust Analytics, Zed_Skipper matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

How can I connect to Zed_Skipper?

The console route: start Rust, press F1, enter client.connect 13.49.77.87:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163407
Build Game build: 163407.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.