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RUST ANALYTICS
LIVE44,632PLY11,498SRV
QUOTE 13.50.4.105:28015 Offline checked 15d ago

Zed_Skipper

moddedcarbon
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,567
top 65%
Rank · 7d ago
#14,130
1437 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average94/300−31−24.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average97/225+2+2.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average30/1000−24−44.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−14−62.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average30/700−53−64.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Zed_Skipper?

No gather rate is given in the name of Zed_Skipper. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is active.

What is the current map on Zed_Skipper?

Zed_Skipper uses a procedural map, which the game generates.

Population

What is the rank of Zed_Skipper?

For the last seven days, Zed_Skipper holds rank #15,567 on player hours, in the top 65% of all ranked servers.

How full is Zed_Skipper?

At present, Zed_Skipper is offline; the last sighting was 15 days 11 hours ago.

Wipe Frequency

On what cycle does Zed_Skipper wipe?

No rhythm can be told for Zed_Skipper yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 24 days 17 hours old.

Server Info

Where can Zed_Skipper be found?

There is no region published for Zed_Skipper. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 13.50.4.105:28015 is its address.

What Rust version is Zed_Skipper running?

The version in use at Zed_Skipper: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Zed_Skipper?

No response from Zed_Skipper. It was last seen 15 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 28 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Zed_Skipper?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which Zed_Skipper publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Zed_Skipper show up in Rust Analytics lists and filters?

These Rust Analytics lists include Zed_Skipper: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Joining the Server

How can I connect to Zed_Skipper?

The console route: start Rust, press F1, enter client.connect 13.50.4.105:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.