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RUST ANALYTICS
LIVE43,509PLY11,484SRV
QUOTE 130.255.141.97:28020 Offline EU checked 5d ago

[WILDCORE] EU 2X | TEST | WEEKLY

2x weekly wipes vanillamoddedcarbon
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 72% · #2505 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
weekly schedule
Next wipe
1d 11h
Fri 16 Oct, 12:38 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeFriday 16 October, 12:38 UTCin 1d 11h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average3/1000−2−36.8%
2Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 259 on average319/390+315+7556.0%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average32/100−6−15.8%
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average15/1750−18−54.0%
5РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average15/100−7−32.6%
6VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 113 on average3/100−4−57.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [WILDCORE] EU 2X | TEST | WEEKLY?

A gather rate of 2x appears in the name of [WILDCORE] EU 2X | TEST | WEEKLY. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

Which map is played on [WILDCORE] EU 2X | TEST | WEEKLY?

The game generates the procedural map on [WILDCORE] EU 2X | TEST | WEEKLY.

Player Count

Where does [WILDCORE] EU 2X | TEST | WEEKLY sit in the rankings?

In the top 72% of all ranked servers, [WILDCORE] EU 2X | TEST | WEEKLY is #15,929 on player hours over the last seven days and #2,505 in Europe.

What is the population on [WILDCORE] EU 2X | TEST | WEEKLY?

Right now, [WILDCORE] EU 2X | TEST | WEEKLY is offline; the last sighting was 5 days 7 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How often does [WILDCORE] EU 2X | TEST | WEEKLY wipe?

The estimate for [WILDCORE] EU 2X | TEST | WEEKLY's next wipe comes from weekly: 7 days after its last wipe. The date of its next wipe is Friday 16 October at 12:38 UTC. Its world now is 5 days 12 hours old. The tags give a weekly wipe.

Server Details

What is the location of [WILDCORE] EU 2X | TEST | WEEKLY?

The EU tag and Europe are what [WILDCORE] EU 2X | TEST | WEEKLY lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 130.255.141.97:28020.

What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY running?

The version in use at [WILDCORE] EU 2X | TEST | WEEKLY: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY is down. The last time we saw it was 5 days 7 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. The earliest Rust Analytics saw it was 9 October 2026.

Tags & Filters

What is the meaning of the tags on [WILDCORE] EU 2X | TEST | WEEKLY?

These tags are published by [WILDCORE] EU 2X | TEST | WEEKLY and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): One wipe a week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

[WILDCORE] EU 2X | TEST | WEEKLY appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [WILDCORE] EU 2X | TEST | WEEKLY: 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Connection

What steps do I take to join [WILDCORE] EU 2X | TEST | WEEKLY?

Type client.connect 130.255.141.97:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.