Private Tarkov PvE
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,840 top 72%
- Rank · 7d ago
- #14,411 ▼2429 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 204/300 | ▲+13+6.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 180/225 | ▼−18−9.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 48/1000 | ▼−55−53.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 15/1000 | ▼−18−54.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 69/700 | ▼−61−46.9% |
Quick answers
from the figures on this pageServer Rules
How is Private Tarkov PvE configured in terms of rules and settings?
The name of Private Tarkov PvE carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Private Tarkov PvE?
Private Tarkov PvE uses a procedural map, which the game generates.
Player Count
What position does Private Tarkov PvE hold in the server rankings?
For the last seven days, Private Tarkov PvE holds rank #16,840 on player hours, in the top 72% of all ranked servers.
What is the population on Private Tarkov PvE?
At present, Private Tarkov PvE is offline; the last sighting was 17 days 20 hours ago.
Wipe Frequency
How often does Private Tarkov PvE wipe?
No rhythm can be told for Private Tarkov PvE yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 17 days 22 hours ago the current world was created.
Server Overview
What is the server location for Private Tarkov PvE?
No region is published by Private Tarkov PvE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 130.45.111.230:28015.
Private Tarkov PvE runs which version of Rust?
The version in use at Private Tarkov PvE: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Private Tarkov PvE and is it currently online?
Private Tarkov PvE is down. The last time we saw it was 17 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 26 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Private Tarkov PvE?
Published by Private Tarkov PvE for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Private Tarkov PvE?
These Rust Analytics lists include Private Tarkov PvE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to Join
What is the process to join Private Tarkov PvE?
The console route: start Rust, press F1, enter client.connect 130.45.111.230:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.