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RUST ANALYTICS
LIVE59,299PLY11,646SRV
QUOTE 131.196.198.143:28019 Online SA checked 10m ago

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival

biweekly wipes moddedcarbonhardcore
Players · last
2/ 50
+224h
4% full
Day range 0 2
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+2
no reading a day ago
7-day average
1
peak 7
Rank
#2,964
top 13% · #86 in SA
Rank · 7d ago
#2,354
610 places down
Last wipe
13d ago
biweekly schedule
Next wipe
23h
Thu 15 Oct, 21:20 UTC
Group limit
15 max
players per team
Gather rate
–
no rate in the name
Score
206
player hours, last seven days
Map
5000
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 38% in SA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 21:20 UTCin 23h

Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
14
players, last three wipes
crowd held
0%
else halves by day 5

Coming wipes

  1. 23hThu 15 Oct, 21:20 UTC
  2. 14d 23hThu 29 Oct, 21:20 UTC
  3. 21d 21hThu 5 Nov, 19:00 UTCFW
  4. 28d 23hThu 12 Nov, 21:20 UTC
  5. 42d 23hThu 26 Nov, 21:20 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:20 UTC FW13d ago 12 – running 1
Thu 17 Sep, 21:29 UTC27d ago 15 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 38 on average20/200−14−42.0%
2[BR] CLT Rustico SOLO/DUO Full Wipe [11/10]SA · groups of 8+ · biweekly · 37 on average13/150−39−75.0%
3ILHA DOS PELADOS BRASIL - SOLO - WIPE 01/10 (FULL)SA · groups of 8+ · biweekly · 6 on average5/100+2+66.7%
4FURIA-LATINA VANILLA SOLO-DUO-TRIO -QUAD- 08/10 WIPESA · groups of 8+ · biweekly · 5 on average2/100+0−11.1%
5RIVAL BR | SOLO ONLY | VANILLA | PREMIUMSA · groups of 8+ · biweekly · 2 on average1/50+0−33.3%
6[BR] GROUND ZERO | Vanilla+ | Duo Max | Wipe: 09/10SA · groups of 8+ · biweekly · 1 on average1/80−1−55.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

No gather rate appears in the name of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. Group size is capped at 15 players. hardcore is the mode, Facepunch's hardest mode. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.

Which map is played on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

A procedural map of size 5,000 runs on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival, created by the game. The map in use is Custom Map.

Player Count

Where does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival sit in the rankings?

In the top 13% of all ranked servers, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is #2,964 on player hours over the last seven days and #86 in South America.

What is the population on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

2 of 50 slots on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival are filled right now. Average players over seven days: 1; peak: 7. At 00:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.

Wipe Schedule

What happens on wipe day at [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The average peak across its recent wipes is 14 players. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 5 is where the crowd fell when it did not hold.

When does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival schedule its wipes?

The schedule at [BR/LATAM] Evolution PVE | Hardcore Zombie Survival cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 21:20 UTC. Its world now is 13 days old. The tags show wipes every two weeks.

Server Details

What is the server location for [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

In South America, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival lists itself with the SA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 131.196.198.143:28019.

What is the performance like on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Average server fps for the last 48 hours is 30; the floor was 26. The entity count reached 117,412, covering buildings, deployables and all else in the world. Up to 6,070 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival. Joining requires the same protocol on your game, which Steam updates.

Is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival up, and how consistent is its uptime?

The server is live: [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is online. The reported uptime puts its last restart at about 12 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

These tags are published by [BR/LATAM] Evolution PVE | Hardcore Zombie Survival and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): Slot count: 50; ts15 (Group limit): 15 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^h (Hardcore): Hardcore, per Facepunch: less help and a harsher survival; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; SA (South America): South America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [BR/LATAM] Evolution PVE | Hardcore Zombie Survival: Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

What is the process to join [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The console route: start Rust, press F1, enter client.connect 131.196.198.143:28019. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/evolutionpve.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^h,SA,gmhardcore,cs167781,ts15

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players Slot count: 50.
ts15
Group limit 15 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^h
Hardcore Hardcore, per Facepunch: less help and a harsher survival.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Region

SA
South America South America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.