[ASIA] Logic - Weekly | Biweekly BP | Skins
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 3
- Rank
- #3,222 top 15%
- Rank · 7d ago
- #3,230 ▲8 places up
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 13h Fri 16 Oct, 14:38 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 171 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1553665498
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 6.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 0% else halves by day 1.5
Coming wipes
- 1d 13hFri 16 Oct, 14:38 UTC
- 8d 13hFri 23 Oct, 14:38 UTC
- 15d 13hFri 30 Oct, 14:38 UTC
- 21d 17hThu 5 Nov, 19:00 UTCFW
- 22d 13hFri 6 Nov, 14:38 UTC
- 29d 13hFri 13 Nov, 14:38 UTC
- 36d 13hFri 20 Nov, 14:38 UTC
- 43d 13hFri 27 Nov, 14:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:38 UTC5d ago | 2 | – | running | 1 |
| Thu 1 Oct, 17:43 UTC FW13d ago | 7 | halved by day 2 | 7.9 days | 1 |
| Sat 26 Sep, 18:50 UTC18d ago | 14 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average | 8/200 | ▼−4−32.4% | |
| 2 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average | 5/415 | ▼−2−27.5% | |
| 3 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average | 4/100 | ▼−7−63.1% | |
| 4 | Japan Beginner Server - BPwipe 10/09 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 52 on average | 11/200 | ▼−6−36.5% | |
| 5 | [KR/JP]나히다서버/자원밀도2배/WIPE 10.12EA · groups of 8+ · weekly · 40 on average | 3/150 | ▼−15−83.2% | |
| 6 | [JP][PVP]RUST Beginner | Solo | Duo | ServerEA · groups of 8+ · weekly · 32 on average | 4/100 | ▼−7−62.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [ASIA] Logic - Weekly | Biweekly BP | Skins?
No gather rate appears in the name of [ASIA] Logic - Weekly | Biweekly BP | Skins. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Plugin count: Carbon. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
What is the current map on [ASIA] Logic - Weekly | Biweekly BP | Skins?
[ASIA] Logic - Weekly | Biweekly BP | Skins uses a procedural map of size 4,500 with seed 1553665498, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of [ASIA] Logic - Weekly | Biweekly BP | Skins?
In the top 15% of all ranked servers, [ASIA] Logic - Weekly | Biweekly BP | Skins is #3,222 on player hours over the last seven days.
How full is [ASIA] Logic - Weekly | Biweekly BP | Skins?
1 of 100 slots on [ASIA] Logic - Weekly | Biweekly BP | Skins are filled at the moment. Average players over seven days: 1; peak: 3. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.
Wipe Cycle
What can you expect on wipe day for [ASIA] Logic - Weekly | Biweekly BP | Skins?
The average peak across its recent wipes is 8 players. 18 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1.5 is where the crowd fell when it did not hold.
When does [ASIA] Logic - Weekly | Biweekly BP | Skins schedule its wipes?
The schedule at [ASIA] Logic - Weekly | Biweekly BP | Skins cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Friday 16 October at 14:38 UTC the next wipe is due. Its world now is 5 days 10 hours old. Its tags state a wipe every week.
Server Info
Where can [ASIA] Logic - Weekly | Biweekly BP | Skins be found?
Its name points to Asia, but [ASIA] Logic - Weekly | Biweekly BP | Skins publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 132.226.191.134:28015 is its address.
What is the performance like on [ASIA] Logic - Weekly | Biweekly BP | Skins?
The last 48 hours average 88 server fps, the low being 70. At its peak it held 122,393 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,066 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is [ASIA] Logic - Weekly | Biweekly BP | Skins running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [ASIA] Logic - Weekly | Biweekly BP | Skins. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [ASIA] Logic - Weekly | Biweekly BP | Skins and is it currently online?
[ASIA] Logic - Weekly | Biweekly BP | Skins is up. It is taking players now. The reported uptime puts its last restart at about 37 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [ASIA] Logic - Weekly | Biweekly BP | Skins?
These tags are published by [ASIA] Logic - Weekly | Biweekly BP | Skins and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
[ASIA] Logic - Weekly | Biweekly BP | Skins appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, [ASIA] Logic - Weekly | Biweekly BP | Skins matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Joining the Server
What steps do I take to join [ASIA] Logic - Weekly | Biweekly BP | Skins?
Type client.connect 132.226.191.134:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/Z5wmE6akMm.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^y,^w,^v,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.