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RUST ANALYTICS
LIVE43,636PLY11,486SRV
QUOTE 132.226.191.134:28015 Online checked 10m ago

[ASIA] Logic - Weekly | Biweekly BP | Skins

weekly wipes vanillacarbon
Players · last
1/ 100
+0+0.0%24h
1% full
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 3
Rank
#3,222
top 15%
Rank · 7d ago
#3,230
8 places up
Last wipe
5d ago
weekly schedule
Next wipe
1d 13h
Fri 16 Oct, 14:38 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
171
player hours, last seven days
Map
4500
Procedural Map · seed 1553665498
First seen
26 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 14:38 UTCin 1d 13h

Its weekly schedule tag · low confidence

usual gap
6.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
8
players, last three wipes
crowd held
0%
else halves by day 1.5

Coming wipes

  1. 1d 13hFri 16 Oct, 14:38 UTC
  2. 8d 13hFri 23 Oct, 14:38 UTC
  3. 15d 13hFri 30 Oct, 14:38 UTC
  4. 21d 17hThu 5 Nov, 19:00 UTCFW
  5. 22d 13hFri 6 Nov, 14:38 UTC
  6. 29d 13hFri 13 Nov, 14:38 UTC
  7. 36d 13hFri 20 Nov, 14:38 UTC
  8. 43d 13hFri 27 Nov, 14:38 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:38 UTC5d ago 2 – running 1
Thu 1 Oct, 17:43 UTC FW13d ago 7 halved by day 2 7.9 days 1
Sat 26 Sep, 18:50 UTC18d ago 14 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA MainEA · groups of 16+ · weekly · 144 on average8/200−4−32.4%
2Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average5/415−2−27.5%
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average4/100−7−63.1%
4Japan Beginner Server - BPwipe 10/09 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 52 on average11/200−6−36.5%
5[KR/JP]나히다서버/자원밀도2배/WIPE 10.12EA · groups of 8+ · weekly · 40 on average3/150−15−83.2%
6[JP][PVP]RUST Beginner | Solo | Duo | ServerEA · groups of 8+ · weekly · 32 on average4/100−7−62.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [ASIA] Logic - Weekly | Biweekly BP | Skins?

No gather rate appears in the name of [ASIA] Logic - Weekly | Biweekly BP | Skins. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Plugin count: Carbon. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on [ASIA] Logic - Weekly | Biweekly BP | Skins?

[ASIA] Logic - Weekly | Biweekly BP | Skins uses a procedural map of size 4,500 with seed 1553665498, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of [ASIA] Logic - Weekly | Biweekly BP | Skins?

In the top 15% of all ranked servers, [ASIA] Logic - Weekly | Biweekly BP | Skins is #3,222 on player hours over the last seven days.

How full is [ASIA] Logic - Weekly | Biweekly BP | Skins?

1 of 100 slots on [ASIA] Logic - Weekly | Biweekly BP | Skins are filled at the moment. Average players over seven days: 1; peak: 3. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.

Wipe Cycle

What can you expect on wipe day for [ASIA] Logic - Weekly | Biweekly BP | Skins?

The average peak across its recent wipes is 8 players. 18 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1.5 is where the crowd fell when it did not hold.

When does [ASIA] Logic - Weekly | Biweekly BP | Skins schedule its wipes?

The schedule at [ASIA] Logic - Weekly | Biweekly BP | Skins cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Friday 16 October at 14:38 UTC the next wipe is due. Its world now is 5 days 10 hours old. Its tags state a wipe every week.

Server Info

Where can [ASIA] Logic - Weekly | Biweekly BP | Skins be found?

Its name points to Asia, but [ASIA] Logic - Weekly | Biweekly BP | Skins publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 132.226.191.134:28015 is its address.

What is the performance like on [ASIA] Logic - Weekly | Biweekly BP | Skins?

The last 48 hours average 88 server fps, the low being 70. At its peak it held 122,393 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,066 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [ASIA] Logic - Weekly | Biweekly BP | Skins running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [ASIA] Logic - Weekly | Biweekly BP | Skins. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [ASIA] Logic - Weekly | Biweekly BP | Skins and is it currently online?

[ASIA] Logic - Weekly | Biweekly BP | Skins is up. It is taking players now. The reported uptime puts its last restart at about 37 hours ago. 7 full days have passed with 86% uptime, 144 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [ASIA] Logic - Weekly | Biweekly BP | Skins?

These tags are published by [ASIA] Logic - Weekly | Biweekly BP | Skins and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

[ASIA] Logic - Weekly | Biweekly BP | Skins appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, [ASIA] Logic - Weekly | Biweekly BP | Skins matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Joining the Server

What steps do I take to join [ASIA] Logic - Weekly | Biweekly BP | Skins?

Type client.connect 132.226.191.134:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/Z5wmE6akMm.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^y,^w,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.