RustServer_4948
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 218/225 | ▼−58−21.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 131/200 | ▼−12−8.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 240/275 | ▲+34+16.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 121/200 | ▼−46−27.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 15/250 | ▼−21−58.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 113/100 | ▼−22−16.1% |
Quick answers
from the figures on this pageServer Rules
How is RustServer_4948 configured in terms of rules and settings?
The name of RustServer_4948 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustServer_4948?
The game generates the procedural map on RustServer_4948.
Activity
What is the rank of RustServer_4948?
For the last seven days, RustServer_4948 holds rank #15,960 on player hours, in the top 71% of all ranked servers.
What is the population on RustServer_4948?
Right now, RustServer_4948 is offline; the last sighting was 5 days 7 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does RustServer_4948 wipe?
The record holds too few of RustServer_4948's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 5 days 7 hours.
Server Info
Where can RustServer_4948 be found?
For RustServer_4948, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 133.117.74.185:28015.
What Rust version is RustServer_4948 running?
Rust network protocol 2597 and build 130842 on Linux is what RustServer_4948 runs. Joining requires the same protocol on your game, which Steam updates.
Is RustServer_4948 up, and how consistent is its uptime?
RustServer_4948 is down. The last time we saw it was 5 days 7 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. The earliest Rust Analytics saw it was 9 October 2026.
Server Tags
What is the meaning of the tags on RustServer_4948?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2597 (Protocol): To join, your game needs protocol 2597; cs130842 (Build): Build 130842; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which RustServer_4948 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustServer_4948 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustServer_4948: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to RustServer_4948?
The console route: start Rust, press F1, enter client.connect 133.117.74.185:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2597,gmrust,cs130842,ts8
Game
gmrust
mp50
ts8
v2597
cs130842
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.