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RUST ANALYTICS
LIVE34,158PLY11,450SRV
QUOTE 133.88.118.222:28015 Offline checked 23d ago

RustServer_9561

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,491
top 69%
Rank · 7d ago
#15,850
359 places up
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 15503
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average151/200−95−38.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average90/200−53−37.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average272/350+49+22.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average97/200−40−29.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average19/250+0−0.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average98/100−18−15.2%

Quick answers

from the figures on this page

Server Rules

How is RustServer_9561 configured in terms of rules and settings?

No gather rate appears in the name of RustServer_9561. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_9561?

RustServer_9561 uses a procedural map of size 3,000 with seed 15503, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of RustServer_9561?

For the last seven days, RustServer_9561 holds rank #15,491 on player hours, in the top 69% of all ranked servers.

How many players does RustServer_9561 have?

At present, RustServer_9561 is offline; the last sighting was 23 days 23 hours ago.

Wipe Frequency

How often does RustServer_9561 wipe?

No rhythm can be told for RustServer_9561 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 24 days ago the current world was created.

Server Details

What is the server location for RustServer_9561?

For RustServer_9561, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 133.88.118.222:28015.

RustServer_9561 runs which version of Rust?

The version in use at RustServer_9561: Rust network protocol 2633 and build 164530, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is RustServer_9561 up, and how consistent is its uptime?

No response from RustServer_9561. It was last seen 23 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 21 September 2026.

Tags and Rankings

How should you interpret the tags on RustServer_9561?

Published by RustServer_9561 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustServer_9561 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustServer_9561: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join RustServer_9561?

Type client.connect 133.88.118.222:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.