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RUST ANALYTICS
LIVE37,909PLY11,455SRV
QUOTE 133.88.121.162:28015 Online checked 9m ago

RustServer_9962

moddedcarbonpve
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,922
top 67%
Rank · 7d ago
#13,887
1035 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 27268
First seen
24 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:39 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average105/2000−21−16.4%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average74/2000−14−16.3%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average43/200−7−14.7%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average32/200−6−14.9%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average63/100+12+22.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RustServer_9962?

No gather rate appears in the name of RustServer_9962. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustServer_9962?

A procedural map of size 3,000 with seed 27268 runs on RustServer_9962, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of RustServer_9962?

In the top 67% of all ranked servers, RustServer_9962 is #14,922 on player hours over the last seven days.

How full is RustServer_9962?

0 of 50 slots on RustServer_9962 are filled right now. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 0 players.

Wipe Frequency

What happens on wipe day at RustServer_9962?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does RustServer_9962 wipe?

The record holds too few of RustServer_9962's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 21 hours ago the current world was created.

Server Overview

What is the location of RustServer_9962?

For RustServer_9962, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 133.88.121.162:28015 is its address.

What is the performance like on RustServer_9962?

The last 48 hours average 100 server fps, the low being 84. The entity count reached 49,513, covering buildings, deployables and all else in the world. Up to 3,633 MB of memory was used. A climbing entity count plus low fps is the lag players report.

RustServer_9962 runs which version of Rust?

Rust network protocol 2634 and build 166586 on Linux is what RustServer_9962 runs. The protocol has to match for you to join, and Steam applies that update.

Is RustServer_9962 up, and how consistent is its uptime?

The server is live: RustServer_9962 is online. Its own uptime figure dates the last restart to roughly 11 days 19 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on RustServer_9962?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which RustServer_9962 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

RustServer_9962 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RustServer_9962 matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join RustServer_9962?

Type client.connect 133.88.121.162:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.