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RUST ANALYTICS
LIVE83,846PLY11,714SRV
QUOTE 133.88.122.166:28015 Online checked 11m ago

RustServer_2757

moddedoxide
Players · last
1/ 20
+124h
5% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#7,236
top 33%
Rank · 7d ago
#8,102
866 places up
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
3500
Procedural Map · seed 1235832187
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Tue 13 Oct, 00:09 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
05010015020017:0002:0011:0021:0006:0015:00Wiped Tue 13 Oct, 00:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
33%
else halves by day 3.5

The first 48 hours of its last wipes

Thu 1 OctWed 23 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 00:09 UTC1d ago – – running 0
Thu 1 Oct, 23:39 UTC FW12d ago 1 halved by day 2 11 days 0
Wed 23 Sep, 15:34 UTC21d ago 1 held half 8.3 days 0
Thu 17 Sep, 02:33 UTC27d ago 1 halved by day 5 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average192/300+13+7.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average196/225−14−6.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−29−78.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average76/700−39−33.8%

Quick answers

from the figures on this page

Map and Rules

How is RustServer_2757 configured in terms of rules and settings?

No gather rate appears in the name of RustServer_2757. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustServer_2757?

RustServer_2757 uses a procedural map of size 3,500 with seed 1235832187, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does RustServer_2757 hold in the server rankings?

For the last seven days, RustServer_2757 holds rank #7,236 on player hours, in the top 33% of all ranked servers.

How many players does RustServer_2757 have?

On RustServer_2757, 1 players are in now, out of 20 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.

Wipe Cycle

How does RustServer_2757 handle wipe day?

The average peak across its recent wipes is 1 players. 3 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 33% of its recent wipes. Below half by day 3.5 is where the crowd fell when it did not hold.

When does RustServer_2757 schedule its wipes?

RustServer_2757 wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 40 hours old.

Server Details

What is the server location for RustServer_2757?

For RustServer_2757, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 133.88.122.166:28015 is its address.

What is the performance like on RustServer_2757?

The last 48 hours average 84 server fps, the low being 56. At its peak it held 72,389 entities: buildings, deployables and the rest of the world. Up to 2,355 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is RustServer_2757 running?

Rust network protocol 2634 and build 167398 on Linux is what RustServer_2757 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustServer_2757?

Online at this moment: RustServer_2757. The reported uptime puts its last restart at about 39 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RustServer_2757?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which RustServer_2757 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RustServer_2757 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustServer_2757: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join RustServer_2757?

Type client.connect 133.88.122.166:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.