SliFF Server
Key statistics
the figures behind the quote- Players now
- 2/ 10 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,506 top 67%
- Rank · 7d ago
- #10,535 ▼4971 places down
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 6000 Procedural Map · seed 1015246414
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 205/225 | ▲+21+11.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 169/225 | ▲+55+47.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 393/400 | ▼−22−5.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 158/200 | ▲+53+49.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▲+3+9.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 133/225 | ▲+36+37.8% |
Quick answers
from the figures on this pageRules & Settings
How is SliFF Server configured in terms of rules and settings?
No gather rate is given in the name of SliFF Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on SliFF Server?
The map on SliFF Server is procedural, size 6,000, with seed 1015246414, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does SliFF Server hold in the server rankings?
In the top 67% of all ranked servers, SliFF Server is #15,506 on player hours over the last seven days.
What is the population on SliFF Server?
At present, SliFF Server is offline; the last sighting was 25 days 1 hours ago.
Wipe Frequency
On what cycle does SliFF Server wipe?
The record holds too few of SliFF Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 28 days 12 hours ago the current world was created.
Server Overview
What is the location of SliFF Server?
There is no region published for SliFF Server. Rust Analytics reports the location a server claims, not the machine's actual location. 134.0.104.25:28015 is its address.
What Rust version is SliFF Server running?
Rust network protocol 2633 and build 163794 on Windows is what SliFF Server runs. The protocol has to match for you to join, and Steam applies that update.
Is SliFF Server up, and how consistent is its uptime?
No response from SliFF Server. It was last seen 25 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 15 September 2026.
Tags and Rankings
How should you interpret the tags on SliFF Server?
Published by SliFF Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature SliFF Server?
These Rust Analytics lists include SliFF Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to SliFF Server?
Type client.connect 134.0.104.25:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.